dejavu/Config/DefaultEngine.ini
2020-02-13 16:54:12 -05:00

26 lines
868 B
INI

[URL]
GameName=dejavu
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Maps/TestMap.TestMap
GameDefaultMap=/Game/Maps/TestMap.TestMap
TransitionMap=
bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GlobalDefaultGameMode=/Game/Blueprints/GameplayMode.GameplayMode_C
GlobalDefaultServerGameMode=None
[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
MinimumiOSVersion=IOS_11
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/dejavu")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/dejavu")
bUseFixedFrameRate=False
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum