Fixed held object scaling and hold distance

This commit is contained in:
Sebastian Cabrera 2020-02-13 08:11:05 -05:00
parent 81321ccefb
commit 8894bcffef
20 changed files with 8 additions and 5 deletions

View file

@ -2,8 +2,8 @@
GameName=dejavu GameName=dejavu
[/Script/EngineSettings.GameMapsSettings] [/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap EditorStartupMap=/Game/Blueprints/Maps/TestMap.TestMap
GameDefaultMap=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap GameDefaultMap=/Game/Blueprints/Maps/TestMap.TestMap
TransitionMap= TransitionMap=
bUseSplitscreen=True bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal TwoPlayerSplitscreenLayout=Horizontal
@ -17,10 +17,10 @@ MinimumiOSVersion=IOS_11
[/Script/Engine.Engine] [/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/dejavu") +ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/dejavu")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/dejavu") +ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/dejavu")
bUseFixedFrameRate=True
[/Script/HardwareTargeting.HardwareTargetingSettings] [/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum

View file

@ -138,6 +138,7 @@ DoubleClickTime=0.200000
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_Click) +ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_Click)
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MagicLeap_Left_Bumper) +ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MagicLeap_Left_Bumper)
+ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F) +ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F)
+ActionMappings=(ActionName="Metrics",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F10)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W) +AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S) +AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Up) +AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Up)

Binary file not shown.

View file

@ -2,8 +2,8 @@
[/Script/EngineSettings.GameMapsSettings] [/Script/EngineSettings.GameMapsSettings]
GameInstanceClass=/Script/Engine.GameInstance GameInstanceClass=/Script/Engine.GameInstance
EditorStartupMap=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap EditorStartupMap=/Game/Blueprints/Maps/TestMap.TestMap
GameDefaultMap=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap GameDefaultMap=/Game/Blueprints/Maps/TestMap.TestMap
ServerDefaultMap=/Engine/Maps/Entry ServerDefaultMap=/Engine/Maps/Entry
GlobalDefaultGameMode=/Game/Blueprints/Blueprints/GameplayMode.GameplayMode_C GlobalDefaultGameMode=/Game/Blueprints/Blueprints/GameplayMode.GameplayMode_C
LocalMapOptions= LocalMapOptions=
@ -249,6 +249,7 @@ MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName
MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.",NewFieldName="CameraComponent.PostProcessSettings.") MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.",NewFieldName="CameraComponent.PostProcessSettings.")
ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/dejavu") ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/dejavu")
ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/dejavu") ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/dejavu")
bUseFixedFrameRate=True
[CoreRedirects] [CoreRedirects]
ClassRedirects=(OldName="AnimGraphNode_BlendSpace",NewName="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer") ClassRedirects=(OldName="AnimGraphNode_BlendSpace",NewName="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer")

View file

@ -137,6 +137,7 @@ ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=Fa
ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_Click) ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_Click)
ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MagicLeap_Left_Bumper) ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MagicLeap_Left_Bumper)
ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F) ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F)
ActionMappings=(ActionName="Metrics",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F10)
AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W) AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S) AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Up) AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Up)

Binary file not shown.

Before

Width:  |  Height:  |  Size: 34 KiB

After

Width:  |  Height:  |  Size: 32 KiB

Before After
Before After