Properly setup bones for future work

This commit is contained in:
Sebastian Cabrera 2024-01-15 04:32:35 -05:00
parent 280c2e6b1c
commit d84c5e5b66
7 changed files with 70 additions and 9 deletions

22
main.go
View file

@ -1,25 +1,29 @@
package main
import (
"flag"
"fmt"
"log"
"os"
"os/signal"
"syscall"
"github.com/bwmarrin/discordgo"
"github.com/joho/godotenv"
)
func init() {
flag.StringVar(&token, "t", "", "Bot Token")
flag.Parse()
}
var token string
func main() {
fmt.Println("Initializing.......")
func init() {
// load env variables
err := godotenv.Load()
if err != nil {
log.Fatal("Error loading .env file.")
}
token = os.Getenv("TOKEN")
}
func main() {
// Create a new Discord session using the provided bot token.
dg, err := discordgo.New("Bot " + token)
if err != nil {
@ -27,6 +31,8 @@ func main() {
return
}
dg.UpdateGameStatus(1, "I'm programmed in Go!")
// Register the messageCreate func as a callback for MessageCreate events.
dg.AddHandler(messageCreate)