
Unlike the Steam and GOG support I'm not doing a registry search as I don't see anything in the registry that would show us the path. If we find more official ways to search for it later we can address that, in the meantime the path is just hardcoded to where it's installed by default.
877 lines
17 KiB
C
877 lines
17 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "../qcommon/q_shared.h"
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#include "../qcommon/qcommon.h"
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#include "sys_local.h"
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#include <windows.h>
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#include <lmerr.h>
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#include <lmcons.h>
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#include <lmwksta.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <direct.h>
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#include <io.h>
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#include <conio.h>
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#include <wincrypt.h>
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#include <shlobj.h>
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#include <psapi.h>
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#include <float.h>
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#ifndef KEY_WOW64_32KEY
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#define KEY_WOW64_32KEY 0x0200
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#endif
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// Used to determine where to store user-specific files
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static char homePath[ MAX_OSPATH ] = { 0 };
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// Used to store the Steam Quake 3 installation path
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static char steamPath[ MAX_OSPATH ] = { 0 };
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// Used to store the GOG Quake 3 installation path
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static char gogPath[ MAX_OSPATH ] = { 0 };
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// Used to store the Microsoft Store Quake 3 installation path
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static char microsoftStorePath[MAX_OSPATH] = { 0 };
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#ifndef DEDICATED
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static UINT timerResolution = 0;
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#endif
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/*
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================
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Sys_SetFPUCW
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Set FPU control word to default value
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================
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*/
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#ifndef _RC_CHOP
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// mingw doesn't seem to have these defined :(
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#define _MCW_EM 0x0008001fU
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#define _MCW_RC 0x00000300U
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#define _MCW_PC 0x00030000U
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#define _RC_NEAR 0x00000000U
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#define _PC_53 0x00010000U
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unsigned int _controlfp(unsigned int new, unsigned int mask);
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#endif
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#define FPUCWMASK1 (_MCW_RC | _MCW_EM)
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#define FPUCW (_RC_NEAR | _MCW_EM | _PC_53)
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#if idx64
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#define FPUCWMASK (FPUCWMASK1)
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#else
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#define FPUCWMASK (FPUCWMASK1 | _MCW_PC)
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#endif
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void Sys_SetFloatEnv(void)
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{
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_controlfp(FPUCW, FPUCWMASK);
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}
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/*
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================
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Sys_DefaultHomePath
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================
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*/
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char *Sys_DefaultHomePath( void )
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{
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TCHAR szPath[MAX_PATH];
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FARPROC qSHGetFolderPath;
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HMODULE shfolder = LoadLibrary("shfolder.dll");
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if(shfolder == NULL)
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{
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Com_Printf("Unable to load SHFolder.dll\n");
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return NULL;
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}
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if(!*homePath && com_homepath)
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{
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qSHGetFolderPath = GetProcAddress(shfolder, "SHGetFolderPathA");
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if(qSHGetFolderPath == NULL)
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{
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Com_Printf("Unable to find SHGetFolderPath in SHFolder.dll\n");
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FreeLibrary(shfolder);
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return NULL;
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}
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if( !SUCCEEDED( qSHGetFolderPath( NULL, CSIDL_APPDATA,
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NULL, 0, szPath ) ) )
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{
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Com_Printf("Unable to detect CSIDL_APPDATA\n");
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FreeLibrary(shfolder);
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return NULL;
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}
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Com_sprintf(homePath, sizeof(homePath), "%s%c", szPath, PATH_SEP);
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if(com_homepath->string[0])
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Q_strcat(homePath, sizeof(homePath), com_homepath->string);
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else
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Q_strcat(homePath, sizeof(homePath), HOMEPATH_NAME_WIN);
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}
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FreeLibrary(shfolder);
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return homePath;
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}
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/*
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================
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Sys_SteamPath
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================
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*/
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char *Sys_SteamPath( void )
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{
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#if defined(STEAMPATH_NAME) || defined(STEAMPATH_APPID)
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HKEY steamRegKey;
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DWORD pathLen = MAX_OSPATH;
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qboolean finishPath = qfalse;
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#ifdef STEAMPATH_APPID
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// Assuming Steam is a 32-bit app
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if (!steamPath[0] && !RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App " STEAMPATH_APPID, 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY, &steamRegKey))
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{
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pathLen = MAX_OSPATH;
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if (RegQueryValueEx(steamRegKey, "InstallLocation", NULL, NULL, (LPBYTE)steamPath, &pathLen))
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steamPath[0] = '\0';
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RegCloseKey(steamRegKey);
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}
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#endif
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#ifdef STEAMPATH_NAME
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if (!steamPath[0] && !RegOpenKeyEx(HKEY_CURRENT_USER, "Software\\Valve\\Steam", 0, KEY_QUERY_VALUE, &steamRegKey))
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{
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pathLen = MAX_OSPATH;
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if (RegQueryValueEx(steamRegKey, "SteamPath", NULL, NULL, (LPBYTE)steamPath, &pathLen))
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if (RegQueryValueEx(steamRegKey, "InstallPath", NULL, NULL, (LPBYTE)steamPath, &pathLen))
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steamPath[0] = '\0';
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if (steamPath[0])
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finishPath = qtrue;
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RegCloseKey(steamRegKey);
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}
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#endif
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if (steamPath[0])
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{
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if (pathLen == MAX_OSPATH)
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pathLen--;
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steamPath[pathLen] = '\0';
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if (finishPath)
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Q_strcat(steamPath, MAX_OSPATH, "\\SteamApps\\common\\" STEAMPATH_NAME );
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}
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#endif
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return steamPath;
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}
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/*
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================
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Sys_GogPath
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================
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*/
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char *Sys_GogPath( void )
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{
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#ifdef GOGPATH_ID
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HKEY gogRegKey;
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DWORD pathLen = MAX_OSPATH;
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if (!gogPath[0] && !RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SOFTWARE\\GOG.com\\Games\\" GOGPATH_ID, 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY, &gogRegKey))
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{
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pathLen = MAX_OSPATH;
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if (RegQueryValueEx(gogRegKey, "PATH", NULL, NULL, (LPBYTE)gogPath, &pathLen))
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gogPath[0] = '\0';
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RegCloseKey(gogRegKey);
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}
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if (gogPath[0])
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{
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if (pathLen == MAX_OSPATH)
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pathLen--;
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gogPath[pathLen] = '\0';
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}
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#endif
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return gogPath;
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}
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/*
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================
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Sys_MicrosoftStorePath
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================
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*/
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char* Sys_MicrosoftStorePath(void)
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{
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Q_strcat(microsoftStorePath, MAX_OSPATH, "C:\\Program Files\\ModifiableWindowsApps\\Quake 3\\EN");
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return microsoftStorePath;
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}
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/*
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================
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Sys_Milliseconds
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================
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*/
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int sys_timeBase;
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int Sys_Milliseconds (void)
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{
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int sys_curtime;
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static qboolean initialized = qfalse;
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if (!initialized) {
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sys_timeBase = timeGetTime();
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initialized = qtrue;
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}
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sys_curtime = timeGetTime() - sys_timeBase;
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return sys_curtime;
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}
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/*
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================
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Sys_RandomBytes
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================
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*/
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qboolean Sys_RandomBytes( byte *string, int len )
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{
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HCRYPTPROV prov;
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if( !CryptAcquireContext( &prov, NULL, NULL,
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PROV_RSA_FULL, CRYPT_VERIFYCONTEXT ) ) {
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return qfalse;
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}
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if( !CryptGenRandom( prov, len, (BYTE *)string ) ) {
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CryptReleaseContext( prov, 0 );
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return qfalse;
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}
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CryptReleaseContext( prov, 0 );
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return qtrue;
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}
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/*
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================
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Sys_GetCurrentUser
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================
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*/
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char *Sys_GetCurrentUser( void )
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{
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static char s_userName[1024];
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unsigned long size = sizeof( s_userName );
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if( !GetUserName( s_userName, &size ) )
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strcpy( s_userName, "player" );
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if( !s_userName[0] )
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{
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strcpy( s_userName, "player" );
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}
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return s_userName;
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}
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#define MEM_THRESHOLD 96*1024*1024
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/*
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==================
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Sys_LowPhysicalMemory
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==================
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*/
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qboolean Sys_LowPhysicalMemory( void )
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{
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MEMORYSTATUS stat;
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GlobalMemoryStatus (&stat);
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return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse;
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}
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/*
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==============
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Sys_Basename
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==============
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*/
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const char *Sys_Basename( char *path )
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{
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static char base[ MAX_OSPATH ] = { 0 };
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int length;
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length = strlen( path ) - 1;
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// Skip trailing slashes
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while( length > 0 && path[ length ] == '\\' )
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length--;
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while( length > 0 && path[ length - 1 ] != '\\' )
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length--;
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Q_strncpyz( base, &path[ length ], sizeof( base ) );
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length = strlen( base ) - 1;
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// Strip trailing slashes
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while( length > 0 && base[ length ] == '\\' )
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base[ length-- ] = '\0';
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return base;
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}
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/*
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==============
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Sys_Dirname
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==============
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*/
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const char *Sys_Dirname( char *path )
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{
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static char dir[ MAX_OSPATH ] = { 0 };
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int length;
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Q_strncpyz( dir, path, sizeof( dir ) );
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length = strlen( dir ) - 1;
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while( length > 0 && dir[ length ] != '\\' )
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length--;
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dir[ length ] = '\0';
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return dir;
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}
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/*
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==============
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Sys_FOpen
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==============
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*/
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FILE *Sys_FOpen( const char *ospath, const char *mode ) {
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size_t length;
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// Windows API ignores all trailing spaces and periods which can get around Quake 3 file system restrictions.
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length = strlen( ospath );
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if ( length == 0 || ospath[length-1] == ' ' || ospath[length-1] == '.' ) {
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return NULL;
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}
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return fopen( ospath, mode );
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}
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/*
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==============
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Sys_Mkdir
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==============
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*/
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qboolean Sys_Mkdir( const char *path )
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{
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if( !CreateDirectory( path, NULL ) )
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{
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if( GetLastError( ) != ERROR_ALREADY_EXISTS )
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return qfalse;
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}
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return qtrue;
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}
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/*
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==================
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Sys_Mkfifo
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Noop on windows because named pipes do not function the same way
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==================
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*/
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FILE *Sys_Mkfifo( const char *ospath )
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{
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return NULL;
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}
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/*
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==============
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Sys_Cwd
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==============
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*/
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char *Sys_Cwd( void ) {
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static char cwd[MAX_OSPATH];
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_getcwd( cwd, sizeof( cwd ) - 1 );
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cwd[MAX_OSPATH-1] = 0;
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return cwd;
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}
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/*
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==============================================================
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DIRECTORY SCANNING
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==============================================================
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*/
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#define MAX_FOUND_FILES 0x1000
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/*
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==============
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Sys_ListFilteredFiles
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==============
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*/
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void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **list, int *numfiles )
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{
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char search[MAX_OSPATH], newsubdirs[MAX_OSPATH];
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char filename[MAX_OSPATH];
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intptr_t findhandle;
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struct _finddata_t findinfo;
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if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
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return;
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}
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if (strlen(subdirs)) {
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Com_sprintf( search, sizeof(search), "%s\\%s\\*", basedir, subdirs );
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}
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else {
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Com_sprintf( search, sizeof(search), "%s\\*", basedir );
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}
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findhandle = _findfirst (search, &findinfo);
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if (findhandle == -1) {
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return;
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}
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do {
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if (findinfo.attrib & _A_SUBDIR) {
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if (Q_stricmp(findinfo.name, ".") && Q_stricmp(findinfo.name, "..")) {
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if (strlen(subdirs)) {
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Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s\\%s", subdirs, findinfo.name);
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}
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else {
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Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", findinfo.name);
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}
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Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles );
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}
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}
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if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
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break;
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}
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Com_sprintf( filename, sizeof(filename), "%s\\%s", subdirs, findinfo.name );
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if (!Com_FilterPath( filter, filename, qfalse ))
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continue;
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list[ *numfiles ] = CopyString( filename );
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(*numfiles)++;
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} while ( _findnext (findhandle, &findinfo) != -1 );
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_findclose (findhandle);
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}
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/*
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==============
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strgtr
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==============
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*/
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static qboolean strgtr(const char *s0, const char *s1)
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{
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int l0, l1, i;
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l0 = strlen(s0);
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l1 = strlen(s1);
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if (l1<l0) {
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l0 = l1;
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|
}
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for(i=0;i<l0;i++) {
|
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if (s1[i] > s0[i]) {
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return qtrue;
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}
|
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if (s1[i] < s0[i]) {
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return qfalse;
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}
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}
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return qfalse;
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}
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|
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/*
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==============
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Sys_ListFiles
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==============
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*/
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char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs )
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|
{
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|
char search[MAX_OSPATH];
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int nfiles;
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|
char **listCopy;
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char *list[MAX_FOUND_FILES];
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struct _finddata_t findinfo;
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intptr_t findhandle;
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int flag;
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|
int i;
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int extLen;
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|
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if (filter) {
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nfiles = 0;
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Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
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list[ nfiles ] = 0;
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|
*numfiles = nfiles;
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|
|
if (!nfiles)
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return NULL;
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listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
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for ( i = 0 ; i < nfiles ; i++ ) {
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listCopy[i] = list[i];
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}
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|
listCopy[i] = NULL;
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return listCopy;
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}
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|
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if ( !extension) {
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extension = "";
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}
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// passing a slash as extension will find directories
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if ( extension[0] == '/' && extension[1] == 0 ) {
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extension = "";
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flag = 0;
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|
} else {
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flag = _A_SUBDIR;
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}
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extLen = strlen( extension );
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|
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Com_sprintf( search, sizeof(search), "%s\\*%s", directory, extension );
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// search
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nfiles = 0;
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findhandle = _findfirst (search, &findinfo);
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if (findhandle == -1) {
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*numfiles = 0;
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return NULL;
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}
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do {
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if ( (!wantsubs && flag ^ ( findinfo.attrib & _A_SUBDIR )) || (wantsubs && findinfo.attrib & _A_SUBDIR) ) {
|
|
if (*extension) {
|
|
if ( strlen( findinfo.name ) < extLen ||
|
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Q_stricmp(
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|
findinfo.name + strlen( findinfo.name ) - extLen,
|
|
extension ) ) {
|
|
continue; // didn't match
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|
}
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|
}
|
|
if ( nfiles == MAX_FOUND_FILES - 1 ) {
|
|
break;
|
|
}
|
|
list[ nfiles ] = CopyString( findinfo.name );
|
|
nfiles++;
|
|
}
|
|
} while ( _findnext (findhandle, &findinfo) != -1 );
|
|
|
|
list[ nfiles ] = 0;
|
|
|
|
_findclose (findhandle);
|
|
|
|
// return a copy of the list
|
|
*numfiles = nfiles;
|
|
|
|
if ( !nfiles ) {
|
|
return NULL;
|
|
}
|
|
|
|
listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
|
|
for ( i = 0 ; i < nfiles ; i++ ) {
|
|
listCopy[i] = list[i];
|
|
}
|
|
listCopy[i] = NULL;
|
|
|
|
do {
|
|
flag = 0;
|
|
for(i=1; i<nfiles; i++) {
|
|
if (strgtr(listCopy[i-1], listCopy[i])) {
|
|
char *temp = listCopy[i];
|
|
listCopy[i] = listCopy[i-1];
|
|
listCopy[i-1] = temp;
|
|
flag = 1;
|
|
}
|
|
}
|
|
} while(flag);
|
|
|
|
return listCopy;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_FreeFileList
|
|
==============
|
|
*/
|
|
void Sys_FreeFileList( char **list )
|
|
{
|
|
int i;
|
|
|
|
if ( !list ) {
|
|
return;
|
|
}
|
|
|
|
for ( i = 0 ; list[i] ; i++ ) {
|
|
Z_Free( list[i] );
|
|
}
|
|
|
|
Z_Free( list );
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
Sys_Sleep
|
|
|
|
Block execution for msec or until input is received.
|
|
==============
|
|
*/
|
|
void Sys_Sleep( int msec )
|
|
{
|
|
if( msec == 0 )
|
|
return;
|
|
|
|
#ifdef DEDICATED
|
|
if( msec < 0 )
|
|
WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), INFINITE );
|
|
else
|
|
WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), msec );
|
|
#else
|
|
// Client Sys_Sleep doesn't support waiting on stdin
|
|
if( msec < 0 )
|
|
return;
|
|
|
|
Sleep( msec );
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_ErrorDialog
|
|
|
|
Display an error message
|
|
==============
|
|
*/
|
|
void Sys_ErrorDialog( const char *error )
|
|
{
|
|
if( Sys_Dialog( DT_YES_NO, va( "%s. Copy console log to clipboard?", error ),
|
|
"Error" ) == DR_YES )
|
|
{
|
|
HGLOBAL memoryHandle;
|
|
char *clipMemory;
|
|
|
|
memoryHandle = GlobalAlloc( GMEM_MOVEABLE|GMEM_DDESHARE, CON_LogSize( ) + 1 );
|
|
clipMemory = (char *)GlobalLock( memoryHandle );
|
|
|
|
if( clipMemory )
|
|
{
|
|
char *p = clipMemory;
|
|
char buffer[ 1024 ];
|
|
unsigned int size;
|
|
|
|
while( ( size = CON_LogRead( buffer, sizeof( buffer ) ) ) > 0 )
|
|
{
|
|
Com_Memcpy( p, buffer, size );
|
|
p += size;
|
|
}
|
|
|
|
*p = '\0';
|
|
|
|
if( OpenClipboard( NULL ) && EmptyClipboard( ) )
|
|
SetClipboardData( CF_TEXT, memoryHandle );
|
|
|
|
GlobalUnlock( clipMemory );
|
|
CloseClipboard( );
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_Dialog
|
|
|
|
Display a win32 dialog box
|
|
==============
|
|
*/
|
|
dialogResult_t Sys_Dialog( dialogType_t type, const char *message, const char *title )
|
|
{
|
|
UINT uType;
|
|
|
|
switch( type )
|
|
{
|
|
default:
|
|
case DT_INFO: uType = MB_ICONINFORMATION|MB_OK; break;
|
|
case DT_WARNING: uType = MB_ICONWARNING|MB_OK; break;
|
|
case DT_ERROR: uType = MB_ICONERROR|MB_OK; break;
|
|
case DT_YES_NO: uType = MB_ICONQUESTION|MB_YESNO; break;
|
|
case DT_OK_CANCEL: uType = MB_ICONWARNING|MB_OKCANCEL; break;
|
|
}
|
|
|
|
switch( MessageBox( NULL, message, title, uType ) )
|
|
{
|
|
default:
|
|
case IDOK: return DR_OK;
|
|
case IDCANCEL: return DR_CANCEL;
|
|
case IDYES: return DR_YES;
|
|
case IDNO: return DR_NO;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_GLimpSafeInit
|
|
|
|
Windows specific "safe" GL implementation initialisation
|
|
==============
|
|
*/
|
|
void Sys_GLimpSafeInit( void )
|
|
{
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_GLimpInit
|
|
|
|
Windows specific GL implementation initialisation
|
|
==============
|
|
*/
|
|
void Sys_GLimpInit( void )
|
|
{
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_PlatformInit
|
|
|
|
Windows specific initialisation
|
|
==============
|
|
*/
|
|
void Sys_PlatformInit( void )
|
|
{
|
|
#ifndef DEDICATED
|
|
TIMECAPS ptc;
|
|
#endif
|
|
|
|
Sys_SetFloatEnv();
|
|
|
|
#ifndef DEDICATED
|
|
if(timeGetDevCaps(&ptc, sizeof(ptc)) == MMSYSERR_NOERROR)
|
|
{
|
|
timerResolution = ptc.wPeriodMin;
|
|
|
|
if(timerResolution > 1)
|
|
{
|
|
Com_Printf("Warning: Minimum supported timer resolution is %ums "
|
|
"on this system, recommended resolution 1ms\n", timerResolution);
|
|
}
|
|
|
|
timeBeginPeriod(timerResolution);
|
|
}
|
|
else
|
|
timerResolution = 0;
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_PlatformExit
|
|
|
|
Windows specific initialisation
|
|
==============
|
|
*/
|
|
void Sys_PlatformExit( void )
|
|
{
|
|
#ifndef DEDICATED
|
|
if(timerResolution)
|
|
timeEndPeriod(timerResolution);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_SetEnv
|
|
|
|
set/unset environment variables (empty value removes it)
|
|
==============
|
|
*/
|
|
void Sys_SetEnv(const char *name, const char *value)
|
|
{
|
|
if(value)
|
|
_putenv(va("%s=%s", name, value));
|
|
else
|
|
_putenv(va("%s=", name));
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_PID
|
|
==============
|
|
*/
|
|
int Sys_PID( void )
|
|
{
|
|
return GetCurrentProcessId( );
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_PIDIsRunning
|
|
==============
|
|
*/
|
|
qboolean Sys_PIDIsRunning( int pid )
|
|
{
|
|
DWORD processes[ 1024 ];
|
|
DWORD numBytes, numProcesses;
|
|
int i;
|
|
|
|
if( !EnumProcesses( processes, sizeof( processes ), &numBytes ) )
|
|
return qfalse; // Assume it's not running
|
|
|
|
numProcesses = numBytes / sizeof( DWORD );
|
|
|
|
// Search for the pid
|
|
for( i = 0; i < numProcesses; i++ )
|
|
{
|
|
if( processes[ i ] == pid )
|
|
return qtrue;
|
|
}
|
|
|
|
return qfalse;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_DllExtension
|
|
|
|
Check if filename should be allowed to be loaded as a DLL.
|
|
=================
|
|
*/
|
|
qboolean Sys_DllExtension( const char *name ) {
|
|
return COM_CompareExtension( name, DLL_EXT );
|
|
}
|