I changed Color Depth options 'Default' to reset r_stencilbits instead of 0 and '32 bit' to use r_stencilbits 8 instead of not changing the value. (This matches my q3_ui changes in the previous commit.) Set r_stencilbits when changing graphics presets like when changing Color Depth. |
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| .. | ||
| ui_atoms.c | ||
| ui_gameinfo.c | ||
| ui_local.h | ||
| ui_main.c | ||
| ui_players.c | ||
| ui_public.h | ||
| ui_shared.c | ||
| ui_shared.h | ||
| ui_syscalls.asm | ||
| ui_syscalls.c | ||