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Quake III Arena GPL Source Release
127
commits
1
branch
0
tags
79
MiB
C
76.2%
C++
16.4%
Roff
2.5%
Perl
1.6%
Objective-C
1.1%
Other
2.1%
de1840a23a
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Tim Angus
de1840a23a
* Most obscure bug EVAR. Seems a library that SDL depends on (specifically libgthread-2.0) defines a symbol g_log. qagamei386.so also defines such a symbol, but since it is dynamically loaded at runtime, no collision check is performed. When the code is relocated therefore, all instances of g_log in qagamei386.so end up refering to the g_log in the library... and bad things happen. s/g_log/g_logfile/g.
2005-09-29 14:00:03 +00:00
code
* Most obscure bug EVAR. Seems a library that SDL depends on (specifically libgthread-2.0) defines a symbol g_log. qagamei386.so also defines such a symbol, but since it is dynamically loaded at runtime, no collision check is performed. When the code is relocated therefore, all instances of g_log in qagamei386.so end up refering to the g_log in the library... and bad things happen. s/g_log/g_logfile/g.
2005-09-29 14:00:03 +00:00
lcc
remove svn:executable property
2005-08-28 17:54:51 +00:00
q3asm
convert backslashes to slashes
2005-09-03 12:01:07 +00:00
ui
remove svn:executable property
2005-08-28 17:54:51 +00:00
COPYING.txt
remove svn:executable property
2005-08-28 17:54:51 +00:00
i_o-q3-readme
Updated for stuff.
2005-09-29 05:44:19 +00:00
id-readme.txt
renamed to help prevent confusion
2005-09-01 06:32:34 +00:00
Makefile
Fixed the version and added a little tiny bit to the readme
2005-08-29 18:58:30 +00:00