Entering Team Arena's start server or in-game callvote menu causes arenas to be reloaded. The existing memory is not freed so after a entering the menus a few times the UI runs out of memory and crashes. Just load arenas once when the UI loads like in q3_ui. |
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| .. | ||
| ui_atoms.c | ||
| ui_gameinfo.c | ||
| ui_local.h | ||
| ui_main.c | ||
| ui_players.c | ||
| ui_public.h | ||
| ui_shared.c | ||
| ui_shared.h | ||
| ui_syscalls.asm | ||
| ui_syscalls.c | ||