Quake-III-Arena/code
Thomas Köppe d1b7ab6b22 [sdl] Turn tentative definition into actual definition.
There is no need for a tentative definition in this case. By providing
an explicit initializer, the resulting definition has the same effect
as before, but is no longer tentative. This avoids easy errors
resulting from multiple tentative definitions in different translation
units. (Previous compilers permitted those common errors, but GCC 10
rejects them by default.)
2020-11-17 18:08:13 +00:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Fix uninitialized bot_goal_t fields 2018-04-26 11:22:55 -05:00
cgame Fix lightning gun handling for corpses and single player podiums 2019-10-11 20:55:57 -05:00
client Fix PRINT_ERROR print level missing from CL_RefPrintf 2019-04-15 23:13:36 -05:00
curl-7.54.0/include E2K: fixed build by MCST lcc compiler when using USE_CURL=1 option 2019-12-07 08:16:15 -05:00
game Fix duplicate team join center print for bots and g_teamAutoJoin 2019-11-16 01:38:38 -06:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libogg-1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 2018-03-16 13:11:27 -05:00
libs Update SDL2 to 2.0.8 2018-04-26 11:21:36 -05:00
libvorbis-1.3.6 Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 2018-03-16 13:29:19 -05:00
null Added audio capture support to SDL backend. 2018-04-13 22:38:17 -04:00
opus-1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 2018-03-16 13:29:19 -05:00
opusfile-0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 2018-03-16 13:29:20 -05:00
q3_ui Fix team orders menu not listing clients with lower clientnums 2019-10-28 23:13:57 -05:00
qcommon Fix rendering IQM models between model frames 2019-04-29 15:01:47 -05:00
renderercommon Restore OpenGL 1.1 support (GL_CLAMP) 2019-05-28 22:44:57 -05:00
renderergl1 Use r_texturemode GL_LINEAR_MIPMAP_LINEAR by default 2019-11-20 20:55:52 +01:00
renderergl2 Use r_texturemode GL_LINEAR_MIPMAP_LINEAR by default 2019-11-20 20:55:52 +01:00
sdl [sdl] Turn tentative definition into actual definition. 2020-11-17 18:08:13 +00:00
SDL2 Make macOS Universal Bundle target 10.6 for x86 and x86_64 2018-04-26 11:21:36 -05:00
server Fix client kicked as unpure when missing the latest cgame/ui pk3s 2018-05-22 14:43:11 -05:00
sys Fix in_restart causing fatal error while video is shutdown 2018-06-10 15:13:10 -05:00
tools Avoid platform sed differences 2020-09-08 13:25:50 +01:00
ui Override video mode list in Team Arena UI 2019-04-16 00:02:27 -05:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00