* Revert to using literal function pointers for GL extensions rather than PFN* typedefs as some platforms' headers are broken enough that they prevent SDL_opengl.h from fixing things up if the PFN* typedefs are missing |
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| .. | ||
| sdl_gamma.c | ||
| sdl_glimp.c | ||
| sdl_icon.h | ||
| sdl_input.c | ||
| sdl_snd.c | ||