SDL1.2 branch disables key repeat when key catcher is 0. Presumably to prevent binds from executing multiple times. SDL2 replaced being able to disabled key repeat using SDL_EnableKeyRepeat with a non-zero repeat value in the key event. |
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| .. | ||
| sdl_gamma.c | ||
| sdl_glimp.c | ||
| sdl_icon.h | ||
| sdl_input.c | ||
| sdl_snd.c | ||