- Make codec load use temp hunk memory instead of zone mem - Fix sound issues with direct sound and game_restart (#4526) |
||
|---|---|---|
| .. | ||
| mac_net.c | ||
| null_client.c | ||
| null_glimp.c | ||
| null_input.c | ||
| null_main.c | ||
| null_net.c | ||
| null_snddma.c | ||
- Make codec load use temp hunk memory instead of zone mem - Fix sound issues with direct sound and game_restart (#4526) |
||
|---|---|---|
| .. | ||
| mac_net.c | ||
| null_client.c | ||
| null_glimp.c | ||
| null_input.c | ||
| null_main.c | ||
| null_net.c | ||
| null_snddma.c | ||