Store the resolutions detected by SDL in a cvar. The mod code can then optionally use the cvar to offer a better choice in the menu. Signed-off-by: Ludwig Nussel <ludwig.nussel@suse.de> |
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| .. | ||
| AL | ||
| asm | ||
| botlib | ||
| cgame | ||
| client | ||
| game | ||
| jpeg-6 | ||
| libcurl/curl | ||
| libs | ||
| null | ||
| q3_ui | ||
| qcommon | ||
| renderer | ||
| sdl | ||
| SDL12/include | ||
| server | ||
| sys | ||
| tools | ||
| ui | ||