cls.glconfig.isFullscreen was not updated when changing r_fullscreen without a vid_restart. Starting in fullscreen and switching to windowed mode would not release the mouse. Mods calling trap_GetGlconfig() after a fullscreen toggle now get the correct value for isFullscreen. (Note: Mods already got the correct value at start up and after vid_restart.) Reported by Mickaël "mickael9" Thomas. |
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| .. | ||
| sdl_gamma.c | ||
| sdl_glimp.c | ||
| sdl_icon.h | ||
| sdl_input.c | ||
| sdl_snd.c | ||