51 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| ===========================================================================
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| Copyright (C) 1999-2005 Id Software, Inc.
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| 
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| This file is part of Quake III Arena source code.
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| 
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| Quake III Arena source code is free software; you can redistribute it
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| and/or modify it under the terms of the GNU General Public License as
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| published by the Free Software Foundation; either version 2 of the License,
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| or (at your option) any later version.
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| 
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| Quake III Arena source code is distributed in the hope that it will be
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| useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with Quake III Arena source code; if not, write to the Free Software
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| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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| ===========================================================================
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| */
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| 
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| #ifdef DEDICATED
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| #	ifdef _WIN32
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| #		include <windows.h>
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| #		define Sys_LoadLibrary(f) (void*)LoadLibrary(f)
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| #		define Sys_UnloadLibrary(h) FreeLibrary((HMODULE)h)
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| #		define Sys_LoadFunction(h,fn) (void*)GetProcAddress((HMODULE)h,fn)
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| #		define Sys_LibraryError() "unknown"
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| #	else
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| #	include <dlfcn.h>
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| #		define Sys_LoadLibrary(f) dlopen(f,RTLD_NOW)
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| #		define Sys_UnloadLibrary(h) dlclose(h)
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| #		define Sys_LoadFunction(h,fn) dlsym(h,fn)
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| #		define Sys_LibraryError() dlerror()
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| #	endif
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| #else
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| #	ifdef USE_LOCAL_HEADERS
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| #		include "SDL.h"
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| #		include "SDL_loadso.h"
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| #	else
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| #		include <SDL.h>
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| #		include <SDL_loadso.h>
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| #	endif
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| #	define Sys_LoadLibrary(f) SDL_LoadObject(f)
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| #	define Sys_UnloadLibrary(h) SDL_UnloadObject(h)
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| #	define Sys_LoadFunction(h,fn) SDL_LoadFunction(h,fn)
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| #	define Sys_LibraryError() SDL_GetError()
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| #endif
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| 
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| void * QDECL Sys_LoadDll(const char *name, qboolean useSystemLib);
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