177 lines
		
	
	
	
		
			5.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			177 lines
		
	
	
	
		
			5.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|     SDL - Simple DirectMedia Layer
 | |
|     Copyright (C) 1997-2009 Sam Lantinga
 | |
| 
 | |
|     This library is free software; you can redistribute it and/or
 | |
|     modify it under the terms of the GNU Lesser General Public
 | |
|     License as published by the Free Software Foundation; either
 | |
|     version 2.1 of the License, or (at your option) any later version.
 | |
| 
 | |
|     This library is distributed in the hope that it will be useful,
 | |
|     but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | |
|     Lesser General Public License for more details.
 | |
| 
 | |
|     You should have received a copy of the GNU Lesser General Public
 | |
|     License along with this library; if not, write to the Free Software
 | |
|     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 | |
| 
 | |
|     Sam Lantinga
 | |
|     slouken@libsdl.org
 | |
| */
 | |
| 
 | |
| #ifndef _SDL_mutex_h
 | |
| #define _SDL_mutex_h
 | |
| 
 | |
| /** @file SDL_mutex.h
 | |
|  *  Functions to provide thread synchronization primitives
 | |
|  *
 | |
|  *  @note These are independent of the other SDL routines.
 | |
|  */
 | |
| 
 | |
| #include "SDL_stdinc.h"
 | |
| #include "SDL_error.h"
 | |
| 
 | |
| #include "begin_code.h"
 | |
| /* Set up for C function definitions, even when using C++ */
 | |
| #ifdef __cplusplus
 | |
| extern "C" {
 | |
| #endif
 | |
| 
 | |
| /** Synchronization functions which can time out return this value
 | |
|  *  if they time out.
 | |
|  */
 | |
| #define SDL_MUTEX_TIMEDOUT	1
 | |
| 
 | |
| /** This is the timeout value which corresponds to never time out */
 | |
| #define SDL_MUTEX_MAXWAIT	(~(Uint32)0)
 | |
| 
 | |
| 
 | |
| /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
 | |
| /** @name Mutex functions                                        */ /*@{*/
 | |
| /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
 | |
| 
 | |
| /** The SDL mutex structure, defined in SDL_mutex.c */
 | |
| struct SDL_mutex;
 | |
| typedef struct SDL_mutex SDL_mutex;
 | |
| 
 | |
| /** Create a mutex, initialized unlocked */
 | |
| extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void);
 | |
| 
 | |
| #define SDL_LockMutex(m)	SDL_mutexP(m)
 | |
| /** Lock the mutex
 | |
|  *  @return 0, or -1 on error
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex);
 | |
| 
 | |
| #define SDL_UnlockMutex(m)	SDL_mutexV(m)
 | |
| /** Unlock the mutex
 | |
|  *  @return 0, or -1 on error
 | |
|  *
 | |
|  *  It is an error to unlock a mutex that has not been locked by
 | |
|  *  the current thread, and doing so results in undefined behavior.
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex);
 | |
| 
 | |
| /** Destroy a mutex */
 | |
| extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex);
 | |
| 
 | |
| /*@}*/
 | |
| 
 | |
| /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
 | |
| /** @name Semaphore functions                                    */ /*@{*/
 | |
| /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
 | |
| 
 | |
| /** The SDL semaphore structure, defined in SDL_sem.c */
 | |
| struct SDL_semaphore;
 | |
| typedef struct SDL_semaphore SDL_sem;
 | |
| 
 | |
| /** Create a semaphore, initialized with value, returns NULL on failure. */
 | |
| extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
 | |
| 
 | |
| /** Destroy a semaphore */
 | |
| extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem);
 | |
| 
 | |
| /**
 | |
|  * This function suspends the calling thread until the semaphore pointed 
 | |
|  * to by sem has a positive count. It then atomically decreases the semaphore
 | |
|  * count.
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem);
 | |
| 
 | |
| /** Non-blocking variant of SDL_SemWait().
 | |
|  *  @return 0 if the wait succeeds,
 | |
|  *  SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error.
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem);
 | |
| 
 | |
| /** Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
 | |
|  *  the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
 | |
|  *  the allotted time, and -1 on error.
 | |
|  *
 | |
|  *  On some platforms this function is implemented by looping with a delay
 | |
|  *  of 1 ms, and so should be avoided if possible.
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms);
 | |
| 
 | |
| /** Atomically increases the semaphore's count (not blocking).
 | |
|  *  @return 0, or -1 on error.
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem);
 | |
| 
 | |
| /** Returns the current count of the semaphore */
 | |
| extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem);
 | |
| 
 | |
| /*@}*/
 | |
| 
 | |
| /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
 | |
| /** @name Condition_variable_functions                           */ /*@{*/
 | |
| /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
 | |
| 
 | |
| /*@{*/
 | |
| /** The SDL condition variable structure, defined in SDL_cond.c */
 | |
| struct SDL_cond;
 | |
| typedef struct SDL_cond SDL_cond;
 | |
| /*@}*/
 | |
| 
 | |
| /** Create a condition variable */
 | |
| extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void);
 | |
| 
 | |
| /** Destroy a condition variable */
 | |
| extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond);
 | |
| 
 | |
| /** Restart one of the threads that are waiting on the condition variable,
 | |
|  *  @return 0 or -1 on error.
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond);
 | |
| 
 | |
| /** Restart all threads that are waiting on the condition variable,
 | |
|  *  @return 0 or -1 on error.
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond);
 | |
| 
 | |
| /** Wait on the condition variable, unlocking the provided mutex.
 | |
|  *  The mutex must be locked before entering this function!
 | |
|  *  The mutex is re-locked once the condition variable is signaled.
 | |
|  *  @return 0 when it is signaled, or -1 on error.
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut);
 | |
| 
 | |
| /** Waits for at most 'ms' milliseconds, and returns 0 if the condition
 | |
|  *  variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
 | |
|  *  signaled in the allotted time, and -1 on error.
 | |
|  *  On some platforms this function is implemented by looping with a delay
 | |
|  *  of 1 ms, and so should be avoided if possible.
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms);
 | |
| 
 | |
| /*@}*/
 | |
| 
 | |
| /* Ends C function definitions when using C++ */
 | |
| #ifdef __cplusplus
 | |
| }
 | |
| #endif
 | |
| #include "close_code.h"
 | |
| 
 | |
| #endif /* _SDL_mutex_h */
 | |
| 
 | 
