Quake-III-Arena/code/client
Ryan C. Gordon 4f8c7c2f2f Support SDL audio devices that require float32 samples.
Fixes missing audio when playing on Windows with SDL 2.0.7, which started
using WASAPI, which demands floating point audio.
2018-04-13 14:05:12 -04:00
..
cl_avi.c Support SDL audio devices that require float32 samples. 2018-04-13 14:05:12 -04:00
cl_cgame.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
cl_cin.c Fix shift into sign in cl_cin.c 2018-04-08 21:41:31 -05:00
cl_console.c Add con_autochat and con_autoclear cvars 2017-06-08 15:46:19 -05:00
cl_curl.c Maximize cURL buffer size 2018-04-08 22:40:37 -05:00
cl_curl.h Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
cl_input.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
cl_keys.c Fix q3history buffer not cleared between mods and OOB-access 2018-04-09 02:20:49 -05:00
cl_main.c Revert my recent cvar latch changes 2018-01-21 22:45:46 -06:00
cl_net_chan.c
cl_parse.c Fix fs_game '..' reading outside of home and base path 2018-01-21 06:02:28 -06:00
cl_scrn.c don't clear screen during CA_LOADING and CA_PRIMED 2014-01-23 13:44:36 -08:00
cl_ui.c Don't register fs_game cvar everywhere just to get the value 2018-01-21 06:02:08 -06:00
client.h Only allow connectionless print/echo from server/rcon address 2017-06-10 19:15:26 -05:00
keycodes.h Better gamepad support. 2016-08-08 02:36:10 -07:00
keys.h
libmumblelink.c Ensure that mbstowcs does not overflow its buffer 2015-01-07 23:37:11 +00:00
libmumblelink.h
qal.c Remove references to alDopplerVelocity 2014-02-22 18:06:04 -06:00
qal.h Fix Makefile for OSX 2016-06-12 17:17:33 -04:00
snd_adpcm.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
snd_codec.c
snd_codec.h
snd_codec_ogg.c
snd_codec_opus.c
snd_codec_wav.c
snd_dma.c Support SDL audio devices that require float32 samples. 2018-04-13 14:05:12 -04:00
snd_local.h Support SDL audio devices that require float32 samples. 2018-04-13 14:05:12 -04:00
snd_main.c
snd_mem.c Fix undefined behaviour due to shifting signed in snd_mem.c 2018-04-08 21:41:26 -05:00
snd_mix.c Support SDL audio devices that require float32 samples. 2018-04-13 14:05:12 -04:00
snd_openal.c Avoid srcList[-1] in snd_openal.c 2018-04-08 21:41:31 -05:00
snd_public.h
snd_wavelet.c snd_wavelet: avoid undefined pointer below array bounds 2016-09-25 17:13:40 +01:00