My commit last month "Fix SDL audio playback with surround sound" broke 16-bit stereo sound. S_TransferStereo16() still assumed that dma.samples was a power of two. I also cleaned up code related to the previously mentioned commit. |
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| .. | ||
| sdl_gamma.c | ||
| sdl_glimp.c | ||
| sdl_icon.h | ||
| sdl_input.c | ||
| sdl_snd.c | ||