![]() Fixes missing audio when playing on Windows with SDL 2.0.7, which started using WASAPI, which demands floating point audio. |
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.. | ||
sdl_gamma.c | ||
sdl_glimp.c | ||
sdl_icon.h | ||
sdl_input.c | ||
sdl_snd.c |
![]() Fixes missing audio when playing on Windows with SDL 2.0.7, which started using WASAPI, which demands floating point audio. |
||
---|---|---|
.. | ||
sdl_gamma.c | ||
sdl_glimp.c | ||
sdl_icon.h | ||
sdl_input.c | ||
sdl_snd.c |