* (bug 2946) Console scrolling broken (identified by misantropia)
+ Field_VariableSizeDraw contained a hack to ensure the cursor was always
visible. Unfortunately this interfered with scrolling long lines. Move the
hack to a different place
+ Removed commented code in the same function
+ Reworked Field_KeyDownEvent to use a switch( ... ) and set edit->scroll in
every case, thereby avoiding scrolling issues when "Home" or "End" are
pressed
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| .. | ||
| AL | ||
| botlib | ||
| cgame | ||
| client | ||
| game | ||
| jpeg-6 | ||
| libcurl/curl | ||
| libs | ||
| null | ||
| q3_ui | ||
| qcommon | ||
| renderer | ||
| SDL12/include | ||
| server | ||
| tools | ||
| ui | ||
| unix | ||
| win32 | ||