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Quake-III-Arena
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0df6305274
Quake-III-Arena
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Tony J. White =
0df6305274
* Add SVN version to the version string displayed in the client console
...
if it can be detected
2006-08-22 16:13:51 +00:00
..
AL
* Updated AL headers
2005-12-01 20:53:28 +00:00
botlib
- "baseq3" literal replacement patch (by Erik Auerswald) applied
2006-04-26 13:36:58 +00:00
cgame
Fix critical buffer overflow in cgame, see exploit at
http://www.milw0rm.com/exploits/1977
2006-07-06 00:37:56 +00:00
client
* Add SVN version to the version string displayed in the client console
2006-08-22 16:13:51 +00:00
game
Revert "fix" because it was based on wrong assumptions and actually doesn't fix anything at all.
2006-07-17 19:15:36 +00:00
jpeg-6
* Moved various source files from their mod sdk locations to places more
2005-10-26 19:45:21 +00:00
libs
/macosx
bug 2723
2006-08-02 04:01:36 +00:00
null
* Added STATUS
2005-10-29 01:53:09 +00:00
q3_ui
Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:
2006-05-06 01:56:24 +00:00
qcommon
- Add device enumeration support on windows and make "Generic Software" new default device as that one seems to work more reliably on many platforms.
2006-08-19 11:02:20 +00:00
renderer
* qvm files no longer installed by "make copyfiles"
2006-08-13 17:09:05 +00:00
SDL12
/include
SDL and OpenAL headers.
2005-11-26 07:59:00 +00:00
server
Fix 100% CPU usage on idle dedicated servers.
2006-08-18 01:50:51 +00:00
tools
SunOS -> sunos (patch by Vincent Cojot)
2006-04-23 20:59:06 +00:00
ui
Fix remapShader command in cgame and tweak it in ui.
2006-05-06 10:54:55 +00:00
unix
The server should still process network packages for keeping the package queue empty.
2006-08-18 09:21:01 +00:00
win32
- Add device enumeration support on windows and make "Generic Software" new default device as that one seems to work more reliably on many platforms.
2006-08-19 11:02:20 +00:00