Commit graph

  • ead54782d0 Improve client input responsiveness Zack Middleton 2017-08-21 21:32:24 -05:00
  • 34d0b78754 Improve keys using international key layouts Zack Middleton 2017-08-21 20:20:19 -05:00
  • be1c71d363 Combine mouse movement events in event queue Zack Middleton 2017-08-21 19:48:44 -05:00
  • e793c0c37c Fix crash when pmove_msec is 0 Zack Middleton 2017-08-19 01:28:49 -05:00
  • bae86208f9 Only allow safe protocols for cURL downloads Mickaël Thomas 2017-08-16 04:47:27 +02:00
  • 9736e7ff91 Fix compiling Cmd_CallTeamVote_f Zack Middleton 2017-08-09 19:19:59 -05:00
  • 3f267728c3 Remove newlines from chat messages in Game VM Zack Middleton 2017-08-09 18:34:26 -05:00
  • f0b74a27c9 Check for all command separators in callTeamVote Zack Middleton 2017-08-09 18:27:39 -05:00
  • 0bce5463f7 Add spawnflags to QUAKED for trigger_multiple Zack Middleton 2017-08-09 17:47:23 -05:00
  • 9d1c6748f5 OpenGL2: Force VAO usage on OpenGL 3.0+ SmileTheory 2017-08-08 20:20:11 -07:00
  • 3f415abe61 OpenGL2: Use extension functions with OpenGL versions before 3.0. SmileTheory 2017-08-07 18:00:00 -07:00
  • 00a5339b27 Update arch in misc/setup for ioq3 changing from i386 to x86 Zack Middleton 2017-08-07 05:39:23 -05:00
  • 2955f8dadb Reject OpenGL contexts w/ software renderer when core context requested. SmileTheory 2017-08-03 14:20:33 -07:00
  • 59b1262b82 Fix floating point precision loss in renderer [part 2] Zack Middleton 2017-08-02 23:29:46 -05:00
  • 30fdd88c9f Fix floating point precision loss in renderer [part 1] Zack Middleton 2017-08-02 22:39:27 -05:00
  • 9c4c363ccc Fix friction in AAS_ClientMovementPrediction Tobias Kuehnhammer 2017-08-02 20:18:43 +02:00
  • d2b1d124d4 Fix/improve buffer overflow in MSG_ReadBits/MSG_WriteBits Zack Middleton 2017-08-02 14:55:10 -05:00
  • 2d6171f44c Remove CVAR_PROTECTED from cl_renderer Zack Middleton 2017-08-01 01:51:38 -05:00
  • c05fbe554e Make warmup in Team Deathmatch wait for players to join both teams Zack Middleton 2017-07-31 15:13:19 -05:00
  • e62941396d Remove unused imgFlag_t value IMGFLAG_SRGB Zack Middleton 2017-07-30 15:39:32 -05:00
  • 39716745f9 Silence g_util.c warning about set but not read variable Zack Middleton 2017-07-28 17:24:34 -05:00
  • 8ebb600f62 Workaround Travis-CI MinGW builds failing with new cURL Zack Middleton 2017-07-28 14:32:28 -05:00
  • e07ffa715c Update internal curl to 7.54.0 MAN-AT-ARMS 2017-07-28 09:59:43 -04:00
  • 6693465336 Don't try to remove non-existant command 'shaderstate' Zack Middleton 2017-07-27 18:58:43 -05:00
  • fa034c17ec Echo server say/tell/sayto message to console Zack Middleton 2017-07-24 20:55:14 -05:00
  • 356ae10ef6 OpenGL2: Don't use initialized arrays in glsl shaders. SmileTheory 2017-07-24 16:29:04 -07:00
  • 67dace6c20 Escape quotes for sv_dlURL in shell so it doesn't become "http:" Zack Middleton 2017-07-20 22:37:36 -05:00
  • 9f239d647b Make 'globalservers 0' fetch all masters Zack Middleton 2017-07-20 15:39:51 -05:00
  • fa1549d457 Move CON_Init ahead of Com_Init to avoid Windows dedicated server crash Noah Metzger 2017-07-14 08:23:38 -05:00
  • 5f2e4a03c5 Add score bonus for defending the flag carrier in 1 Flag CTF Zack Middleton 2017-07-14 17:38:22 -05:00
  • 13831f9569 Restore not giving defense score bonus to flag carrier Zack Middleton 2017-07-14 17:06:22 -05:00
  • c8db6c55e5 Fix score bonus for defending the flag carrier in CTF Zack Middleton 2017-07-14 15:43:44 -05:00
  • 786f6fc525 whoops, left a bit of debugging enabled SmileTheory 2017-07-14 16:26:41 -07:00
  • 6f1712dafe OpenGL2: "Fix" cg_shadows 4. SmileTheory 2017-07-14 16:15:02 -07:00
  • 6a77f4e363 OpenGL2: Don't do MSAA resolve/shadow mask/SSAO on shadow views. SmileTheory 2017-07-14 15:42:41 -07:00
  • a4c09236b1 OpenGL2: Remove GLSL_ValidateProgram(). SmileTheory 2017-07-13 12:10:09 -07:00
  • d549b642bc OpenGL2: Use an OpenGL 3.2 core context if available. SmileTheory 2017-07-13 12:03:10 -07:00
  • 51ca4d35ea Fix misleading-indentation warnings in cl_cin.c Zack Middleton 2017-07-09 13:09:06 -05:00
  • e78da55a75 Fix more maybe-uninitialized warnings in opusfile Zack Middleton 2017-07-09 12:58:52 -05:00
  • a33a904225 Fix warning about using abs() with floats (#222) Brenton Bostick 2017-07-09 15:00:56 -04:00
  • 7c252066a3 Fix set-but-not-used variable warnings in vm_armv7l.c Zack Middleton 2017-07-08 16:46:41 -05:00
  • dd73e19546 Improve warning for too many skin surfaces Zack Middleton 2017-07-04 15:20:45 -05:00
  • 904bbc1a8f Allow more than 32 surfaces in skin files Zack Middleton 2017-07-04 13:48:52 -05:00
  • 4dffc52c1d Add warnings for animMap and videoMap shader keywords Zack Middleton 2017-07-02 16:57:49 -05:00
  • 5aa7fb39c2 OpenGL2: Remove two unused cvars and update readme Zack Middleton 2017-07-02 16:47:55 -05:00
  • cbd9e432b5 Fix nonresponsive favorites in q3_ui having no hostname Zack Middleton 2017-07-01 14:10:46 -05:00
  • 8c3d1fcf59 Allow changing q3_ui server source during refresh Zack Middleton 2017-07-01 13:30:16 -05:00
  • 0ba359c29e Make UI continue searching for local servers until found Zack Middleton 2017-07-01 12:46:54 -05:00
  • 21eeaee9c8 Make Team Arena UI aspect correct in widescreen Zack Middleton 2017-07-01 11:27:31 -05:00
  • d9c2e91919 Fix q3_ui cursor going off screen in widescreen Zack Middleton 2017-07-01 11:26:17 -05:00
  • e77153766a OpenGL2: Draw sun shadows for first person IQM player models Zack Middleton 2017-06-30 13:59:07 -05:00
  • 102c79eb49 OpenGL2: Fix black planar projection shadows (cg_shadows 3) Zack Middleton 2017-06-30 13:48:38 -05:00
  • 09a23e0417 OpenGL2: Fix checking r_shadowCascadeZFar pointer instead of value Zack Middleton 2017-06-29 21:34:39 -05:00
  • 4b5067cce2 Add 'addbot random' to README Zack Middleton 2017-06-29 19:57:13 -05:00
  • b984dd4a23 Add range check for bot skill in addbot command Zack Middleton 2017-06-29 19:22:25 -05:00
  • cabc32362c Don't pick duplicate random bots until all bot types are added Zack Middleton 2017-06-29 17:51:30 -05:00
  • 0999aff28d Fix duplicate (delayed) random bots being choosen Zack Middleton 2017-06-29 17:07:32 -05:00
  • d8f2ff7a4b Check delayed bot's team when counting bots for bot_minplayers Zack Middleton 2017-06-29 16:40:22 -05:00
  • 7c601da651 Fix not adding random bot when all bot info are in use on team Zack Middleton 2017-06-29 15:59:09 -05:00
  • d0d1fe1b7c Fix bot_minplayers passing delay as team to addbot in non-team gametypes Zack Middleton 2017-06-29 15:52:20 -05:00
  • 51649695a5 Fix random bot not looking for bots by funname Zack Middleton 2017-06-29 15:37:02 -05:00
  • 23a331c9f8 Make 'addbot random' command select a random bot info Zack Middleton 2017-06-29 15:33:01 -05:00
  • 007e250e11 Split G_AddRandomBot into multiple functions Zack Middleton 2017-06-29 15:30:16 -05:00
  • ccfc9011e2 travis-ci: Upgrade to docker build system Zack Middleton 2017-06-24 20:51:07 -05:00
  • 2e5c4bd96a travis-ci: Don't run coverity_scan on master branch Zack Middleton 2017-06-24 20:48:06 -05:00
  • 03336dd0bf Allow spectators to use noclip cheat Zack Middleton 2017-06-24 20:04:27 -05:00
  • 7b9ccd1463 Have spectator always be in first person Zack Middleton 2017-06-24 20:02:44 -05:00
  • c2ca5e7856 Check for unlimited time power up using INT_MAX Zack Middleton 2017-06-24 19:53:37 -05:00
  • 520b100449 Make cg_teamChatsOnly only affect team gametypes Zack Middleton 2017-06-24 19:47:35 -05:00
  • f19efb77c8 Fix Team Arena team base models not dropping to floor Zack Middleton 2017-06-24 19:31:23 -05:00
  • f7c3276fe8 Fix g_teamAutoJoin and g_teamForceBalance Zack Middleton 2017-06-22 21:56:00 -05:00
  • e03cdf444c OpenGL2: Remove SF_VAO_MESH. SmileTheory 2017-06-16 16:52:53 -07:00
  • fd3b58b967 Merge pull request #293 from rcgordon/autoupdater-rsa-signature Zachary J. Slater 2017-06-10 21:00:51 -10:00
  • e9436abff0 Only allow connectionless print/echo from server/rcon address Zack Middleton 2017-06-10 19:06:04 -05:00
  • dfce71929a Add con_autochat and con_autoclear cvars Zack Middleton 2017-06-07 22:09:51 -05:00
  • c12b81a273 Fix strncpy usage in botlib Zack Middleton 2017-06-07 21:44:59 -05:00
  • 8956ab41dd Fix notarget cheat Tobias Kuehnhammer 2017-06-07 21:19:42 -05:00
  • c99281a0da Make bots stop attacking player after disconnect Zack Middleton 2017-06-07 21:11:50 -05:00
  • 9aae0948ab Remove unused define MAX_COMMANDARGUMENTS from be_ea.c Zack Middleton 2017-06-07 21:11:38 -05:00
  • 74a59f17c7 Don't copy p->org to itself in cg_particles.c Zack Middleton 2017-06-07 21:07:34 -05:00
  • 8a6c9d1038 Remove unneeded 'angles' variables/clearing in ai_dmq3.c Zack Middleton 2017-06-07 20:55:15 -05:00
  • 730b917059 Fix comment in BotAIPredictObstacles Zack Middleton 2017-06-07 20:53:35 -05:00
  • a738cb9592 Fix overdraw in CG_DrawRect Zack Middleton 2017-06-07 20:40:14 -05:00
  • 1a8bf792e7 Range check client number for trap_BotUserCommand Zack Middleton 2017-06-07 20:38:12 -05:00
  • 5b9302a7ef Don't start game entity loops at index 1 Zack Middleton 2017-06-07 20:32:57 -05:00
  • 71512bb1fd Show client's name in callvote clientkick vote display message Zack Middleton 2017-06-07 20:15:51 -05:00
  • eeb28dc1d0 Fix score info being dropped by server Zack Middleton 2017-06-07 19:55:34 -05:00
  • 91acf8a681 Don't build score info for bots, they don't parse it Zack Middleton 2017-06-07 19:54:34 -05:00
  • b511b8f2f6 Fix Coverity warning that endVelocity is uninitialized Zack Middleton 2017-06-07 19:51:32 -05:00
  • c96acec428 Fix (unused) check for map restart in CG_TransitionSnapshot Zack Middleton 2017-06-07 19:42:17 -05:00
  • 1456008d96 Fix comment for CG_SetInitialSnapshot Zack Middleton 2017-06-07 19:41:46 -05:00
  • 1048073e26 Unify checks for missing COM_Parse() token Zack Middleton 2017-06-07 19:16:05 -05:00
  • d58234a6c7 Fix 'missing token' in parsers for animations.cfg Zack Middleton 2017-06-07 19:04:32 -05:00
  • 6e340f9a5b Don't use uninitialized ps from BotAI_GetClientState Zack Middleton 2017-06-07 19:02:01 -05:00
  • 74aa4268b2 Stop caching sv_maxclients in bot code Zack Middleton 2017-06-07 19:00:28 -05:00
  • d1631d6ea3 Use const char pointers when possible in botlib's libvar code Zack Middleton 2017-06-07 18:54:49 -05:00
  • 76e6b3c534 Removed unnecessary trailing backslash. Ryan C. Gordon 2017-06-04 16:43:50 -04:00
  • b771192d52 Use "x86_64" and not "x86-64" like everything else in ioq3. Ryan C. Gordon 2017-06-04 02:46:49 -04:00
  • 749e17ab1d Add a log message if manifest is valid. Ryan C. Gordon 2017-06-04 02:23:49 -04:00
  • a761684a23 Windows support for autoupdater manifest signatures. Ryan C. Gordon 2017-06-04 02:21:55 -04:00