Commit graph

  • d46916082d #5999: OpenGL2: Don't use lightall shader with deforms or adjustColorsForFog. SmileTheory 2013-08-23 01:35:17 -07:00
  • ebd164deaf #6004: OpenGL2: Make any CGEN_LIGHTING_DIFFUSE stages use lightall shader. SmileTheory 2013-08-23 00:55:28 -07:00
  • 273b9ab77e Update SDL2 headers... oops Tim Angus 2013-08-20 18:30:56 +01:00
  • 32a859c680 More updates to SDL2 libs from MAN-AT-ARMS Tim Angus 2013-08-19 23:19:29 +01:00
  • e13773de69 Update prebuilt SDL2 libs for Windows Tim Angus 2013-08-18 18:23:14 +01:00
  • e6d075e165 SDL2 libs for OSX, thanks to MAN-AT-ARMS Tim Angus 2013-08-18 18:08:03 +01:00
  • bde7665462 Merge branch 'master' into sdl2 Tim Angus 2013-08-16 23:34:08 +01:00
  • d4c6711e51 Fix "bind <key>" message for unbound keys Zack Middleton 2013-08-16 15:41:01 -05:00
  • 3d69ae9995 Fix OpenAL music stop issues using stream stop code Zack Middleton 2013-08-16 15:29:12 -05:00
  • 6d5041a960 Remove 5 unused variables from make-macosx scripts Zack Middleton 2013-08-04 12:04:56 -05:00
  • 81909bb266 Fix text getting appended to vid_restart in command buffer Zack Middleton 2013-08-03 17:14:56 -05:00
  • 2eaee597c9 Fix creating symlinks in make-macosx-app.sh Zack Middleton 2013-08-03 16:37:28 -05:00
  • 3518e7b22e Fix bind commands getting run when closing UI Zack Middleton 2013-07-22 16:58:14 -05:00
  • db85b61e94 Add assignment below declarations otherwise compiling fails with msvc Henry Stratmann III 2013-07-18 20:11:23 -05:00
  • 43ea1aebb3 Fix Windows server history scrolling Zack Middleton 2013-07-21 17:29:29 -05:00
  • b0f0376a4f Misc fixes to IBO code to correctly use sizeof(glIndex_t) Anthony Pesch 2013-05-06 18:01:44 -07:00
  • d9485b696e Makefile builds fall back to traditional archiving when Mac OS X application bundle generation fails jeremiah sypult 2013-07-18 11:29:23 -05:00
  • 7b9aa77c6b Fix make-macosx-app.sh to make bundle on non-Mac OS X platforms jeremiah sypult 2013-07-18 10:49:01 -05:00
  • b7f5971ab8 Another pass at the Mac OS X make scripts. jeremiah sypult 2013-07-18 10:39:08 -05:00
  • ea49d5d2da make-macosx-app.sh doesn't trust the output of 'which', so check for a hard-coded path jeremiah sypult 2013-07-18 01:28:08 -05:00
  • ef7031b993 make-macosx-app.sh supports systems without libtool, part 2 jeremiah sypult 2013-07-18 01:14:28 -05:00
  • fd1e278142 make-macosx-app.sh supports systems without libtool jeremiah sypult 2013-07-18 01:08:56 -05:00
  • 744651f72f Updated Makefile to only build release OS X app bundles jeremiah sypult 2013-07-18 00:47:00 -05:00
  • 95138f456e make-macosx-app.sh should use /bin/bash and not /bin/sh jeremiah sypult 2013-07-18 00:35:44 -05:00
  • 2357f595fb make-macosx-app.sh using single '=' comparisons jeremiah sypult 2013-07-18 00:28:17 -05:00
  • 0d2a576a43 fix bug in make-macosx-app.sh with older shells jeremiah sypult 2013-07-18 00:16:38 -05:00
  • 260233d4ec bug 5986 - Configure jenkins to spit out mac .app https://bugzilla.icculus.org/show_bug.cgi?id=5986 Created make-macosx-app.sh to handle manually creating an app bundle from other scripts. Updated make-macosx.sh to create bundle with make-macosx-app.sh (TODO: make-macosx-ub.sh support). Updated Makefile to create bundle with make-macosx-app.sh and zip up the resulting ioquake3.app if ARCHIVE is defined. jeremiah sypult 2013-07-18 00:11:10 -05:00
  • 3cd8b49713 Merge pull request #6 from morturp/patch-2 Zack Middleton 2013-07-17 19:12:15 -07:00
  • 7b47c6cf36 out seems to be unnecessarily large for one byte per pixel morturp 2013-07-18 03:00:39 +03:00
  • 9c2ce77d98 Added "all game" and "all ioquake3" schemes to Xcode workspace so that they build properly. jeremiah sypult 2013-07-17 15:54:53 -05:00
  • 90dcf34eee Fix the speex Xcode project since it was missing its header search path. jeremiah sypult 2013-07-17 14:59:58 -05:00
  • 0f9eca6546 Initial Xcode workspace & project support (4.6.3). Updated .gitignore and ioquake3fe Xcode project. Added Retina-enabled QUAKE III logo icon files. Details in misc/xcode/xcode-readme.txt jeremiah sypult 2013-07-13 01:06:26 -05:00
  • 690b281e4d Remove unused models from server_t Zack Middleton 2013-07-11 23:26:30 -05:00
  • 30fcabec65 SDL Mouse Button clean up Zack Middleton 2013-07-09 14:41:56 -05:00
  • 4776fb4767 (bug #5984) Unload renderer lib Zack Middleton 2013-07-08 16:36:30 -06:00
  • 6b13806066 Fix getting servers from and being listed on id's q3 master server Zack Middleton 2013-07-07 16:08:58 -05:00
  • 608e852ac6 Free Team Arena fonts/fontImage_X.dat buffer Zack Middleton 2013-07-04 15:34:05 -05:00
  • 817fe14dcb Merge pull request #5 from morturp/patch-1 Zack Middleton 2013-06-26 11:53:54 -07:00
  • 213b8e2435 Prevent the skip of the glyph if it does not fit morturp 2013-06-26 11:42:59 +03:00
  • d79fe65878 Fix r_mergeLightmaps 0 crashing OpenGL2 renderer Zack Middleton 2013-06-20 21:56:04 -05:00
  • 872465500e Fix r_nocurves in OpenGL2 renderer Zack Middleton 2013-06-20 16:22:40 -05:00
  • 323e8b9921 Fix r_speeds 4 in OpenGL2 renderer Zack Middleton 2013-06-20 16:21:26 -05:00
  • aa2ea68741 Fix IQM tess buffer overflow Zack Middleton 2013-06-18 18:00:45 -05:00
  • cb2fa48d65 Only allow model meshes to have SHADER_MAX_VERTEXES - 1 vertexes Zack Middleton 2013-06-18 17:02:47 -05:00
  • 00c1831edb Don't try to fog flares with fogNum 0 Zack Middleton 2013-06-11 15:47:00 -05:00
  • 7b15415042 Rate limit getchallenge Tim Angus 2013-06-10 20:30:48 +01:00
  • 2937ac7661 Allow adjusting VoIP gain and mute during SP demo playback Zack Middleton 2013-06-04 23:04:49 -05:00
  • e89a1b9f8e Allow adjusting VoIP gain and mute during demo playback Zack Middleton 2013-06-04 23:02:23 -05:00
  • 21c93736b8 Allow recording VoIP in SP for demo commentaries Zack Middleton 2013-06-04 22:28:46 -05:00
  • 1315d62491 Make COM_ParseWarning report starting line number of multi-line tokens Zack Middleton 2013-06-03 22:35:57 -05:00
  • d4f785c465 Improve warning for shader missing opening brace Zack Middleton 2013-06-02 21:59:01 -05:00
  • 3ec2b02dce Check for shaders without closing brace Zack Middleton 2013-06-02 21:55:19 -05:00
  • c0a21d0898 Fix setting COM_Parse current line number Zack Middleton 2013-06-02 21:21:45 -05:00
  • 6c4d010f29 Fix null model axis disappearing if sky is in view Zack Middleton 2013-05-31 01:07:49 -05:00
  • eb73dcb7f4 Catch more bad shader syntax cases Zack Middleton 2013-05-30 22:58:58 -05:00
  • 120e296a74 fix some OOB enumerator usages /dev/humancontroller 2013-04-14 18:33:25 +02:00
  • 9e9d6fa52c clean up return statements a bit more /dev/humancontroller 2013-04-14 18:33:27 +02:00
  • 9d626b6a12 drop some useless return statements /dev/humancontroller 2013-04-14 18:33:26 +02:00
  • bbd17d75ce reduce the amount of compiler warnings for variable shadowing /dev/humancontroller 2013-04-14 18:33:26 +02:00
  • 1d0a044de3 when using the condump command, do not say "dumped console text" prematurely, before trying to open the file /dev/humancontroller 2013-04-14 18:33:25 +02:00
  • a8ce30163e make the fread() success-check code in Sys_RandomBytes() more secure /dev/humancontroller 2013-04-14 18:33:25 +02:00
  • f0b43aba35 remove some unused stuff /dev/humancontroller 2013-04-14 18:33:25 +02:00
  • 8cc817b5a3 remove some redundant exit() calls /dev/humancontroller 2013-04-14 18:33:24 +02:00
  • 830d93aa38 add some noreturn annotations /dev/humancontroller 2013-04-14 18:33:24 +02:00
  • 2d54a12615 fix some "\n"-related stuff /dev/humancontroller 2013-05-30 15:32:44 -05:00
  • 242dcf9cf8 Suppress warning Tim Angus 2013-05-29 14:23:34 +01:00
  • 0c3ec34db9 Allow drawing sun in OpenGL1 renderer Zack Middleton 2013-05-24 22:02:52 -05:00
  • ab4c602374 Fix Freetype build problems Tim Angus 2013-05-27 20:45:42 +01:00
  • d5b046186a Clarify comment for OpenGL2's RDF_NOFOG Zack Middleton 2013-05-24 13:16:56 -05:00
  • 71b804a096 Remove RF_SUNFLARE from OpenGL2 renderer Zack Middleton 2013-05-24 12:26:45 -05:00
  • 0448f68a13 Fix predicting touching items in CTF and 1FCTF Zack Middleton 2013-05-23 00:55:32 -05:00
  • 540e4225cc Add support for the GNU/Hurd architecture Svante Signell 2013-05-12 12:22:20 +01:00
  • 69999280c6 Find Speex via user override, pkg-config or default search path Simon McVittie 2013-05-19 21:19:36 +01:00
  • cff1fcd658 Look for system Vorbis, Opus and Ogg via pkg-config Simon McVittie 2013-05-19 21:02:31 +01:00
  • c817ab5ae0 Find system zlib via user override, pkg-config or in standard locations Simon McVittie 2013-05-19 21:31:12 +01:00
  • 9ff2fc3324 Allow system libjpeg to be in a non-standard location Simon McVittie 2013-05-19 20:58:42 +01:00
  • 2821aa41d7 Allow OpenAL to be in a non-standard location on all platforms Simon McVittie 2013-05-19 21:06:16 +01:00
  • b1da355644 Allow libcurl to be in a non-standard location on all platforms Simon McVittie 2013-05-19 20:57:04 +01:00
  • 608347c84d Centralize checks for Freetype, with a user override Simon McVittie 2013-05-19 20:52:23 +01:00
  • 1fe4e0c239 Add USE_INTERNAL_LIBS, a default for USE_INTERNAL_* Simon McVittie 2013-05-12 16:56:56 +01:00
  • 53bbfc2cd6 Remove unused renderCommandList variable from renderers Ensiform 2013-05-13 12:08:16 -05:00
  • d9d52f0306 Merge branch 'master' into sdl2 Tim Angus 2013-05-08 14:27:15 +01:00
  • 42eeb7551d Merge pull request #2 from jonathangray/openbsd_fixes Zack Middleton 2013-05-04 20:08:27 -07:00
  • a88357b93c sync the OpenBSD cflags with Linux Jonathan Gray 2013-05-05 11:56:24 +10:00
  • 258c4782c6 correct the linked libs on OpenBSD Jonathan Gray 2013-05-05 11:40:57 +10:00
  • 3234d2b141 dlopen libopenal.so not libopenal.so.1 on OpenBSD Jonathan Gray 2013-05-05 11:28:54 +10:00
  • ee7bd0cae6 Show surface names in excessive vertexes and triangles warnings Zack Middleton 2013-05-03 14:28:18 -05:00
  • 3a47192ba8 Use specular texture RGB as specular reflectance, multiplied by per-material value. SmileTheory 2013-05-03 00:32:59 -07:00
  • aff3f18101 #5889: Do post-processing only on viewport portion of frame buffer. SmileTheory 2013-04-26 18:44:22 -07:00
  • b6d64b7dc4 Correct TeamCount return type and team argument type Zack Middleton 2013-04-26 15:46:12 -05:00
  • 1b2a6abed9 Rename FS_CheckFilenameIsNotImmutable to ..IsMutable Harley Laue 2013-04-24 14:45:37 -05:00
  • 6c88bf8aee Rename FS_CheckFilenameIsNotExecutable to ..NotImmutable Zack Middleton 2013-04-24 14:14:13 -05:00
  • 936db459ee Don't allow modifying qvms or pk3s Zack Middleton 2013-04-24 14:11:18 -05:00
  • 8270d54a25 Don't scale shadow multipliers by overbrightbits, and improve documentation. SmileTheory 2013-04-22 21:52:16 -07:00
  • feb012152c Give botlib com_basegame for botlib.log path Zack Middleton 2013-04-22 23:11:10 -05:00
  • b95d8a91aa Fix referencing pk3 with only qagame QVM Zack Middleton 2013-04-22 16:21:46 -05:00
  • a7317ac0d5 Add fallback for __func__ (ioq3 isn't compiled as c99 by default) Zack Middleton 2013-04-20 21:28:21 -05:00
  • 1c66e30e7e Fix memmove() Mikael Pettersson 2013-04-14 10:56:47 +02:00
  • 6983187a99 Remove old .mak files from botlib Tim Angus 2013-04-13 11:26:30 +01:00
  • 319df2d4d7 Fix zone memory leak in OpenGL2 renderer Zack Middleton 2013-04-10 23:21:40 -05:00