Fix recursive error for disconnect after reliable client command overflow. Thanks to /dev/humancontroller for reporting. https://bugzilla.icculus.org/show_bug.cgi?id=3616
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6 changed files with 36 additions and 27 deletions
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@ -740,7 +740,7 @@ void Message_Key( int key ) {
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CL_AddReliableCommand( buffer );
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CL_AddReliableCommand(buffer, qfalse);
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}
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Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE );
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Field_Clear( &chatField );
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