Correct spelling mistakes.

This commit is contained in:
Edward Betts 2017-11-22 07:40:20 +00:00 committed by Zack Middleton
parent 14cb72f912
commit fe42b8653d
105 changed files with 212 additions and 212 deletions

View file

@ -135,9 +135,9 @@ typedef struct client_s {
char userinfo[MAX_INFO_STRING]; // name, etc
char reliableCommands[MAX_RELIABLE_COMMANDS][MAX_STRING_CHARS];
int reliableSequence; // last added reliable message, not necesarily sent or acknowledged yet
int reliableSequence; // last added reliable message, not necessarily sent or acknowledged yet
int reliableAcknowledge; // last acknowledged reliable message
int reliableSent; // last sent reliable message, not necesarily acknowledged yet
int reliableSent; // last sent reliable message, not necessarily acknowledged yet
int messageAcknowledge;
int gamestateMessageNum; // netchan->outgoingSequence of gamestate

View file

@ -128,7 +128,7 @@ void SV_SetConfigstring (int index, const char *val) {
// spawning a new server
if ( sv.state == SS_GAME || sv.restarting ) {
// send the data to all relevent clients
// send the data to all relevant clients
for (i = 0, client = svs.clients; i < sv_maxclients->integer ; i++, client++) {
if ( client->state < CS_ACTIVE ) {
if ( client->state == CS_PRIMED )
@ -376,7 +376,7 @@ static void SV_ClearServer(void) {
================
SV_TouchCGame
touch the cgame.vm so that a pure client can load it if it's in a seperate pk3
touch the cgame.vm so that a pure client can load it if it's in a separate pk3
================
*/
static void SV_TouchCGame(void) {
@ -575,7 +575,7 @@ void SV_SpawnServer( char *server, qboolean killBots ) {
Cvar_Set( "sv_pakNames", p );
// if a dedicated pure server we need to touch the cgame because it could be in a
// seperate pk3 file and the client will need to load the latest cgame.qvm
// separate pk3 file and the client will need to load the latest cgame.qvm
if ( com_dedicated->integer ) {
SV_TouchCGame();
}

View file

@ -209,7 +209,7 @@ void QDECL SV_SendServerCommand(client_t *cl, const char *fmt, ...) {
Com_Printf ("broadcast: %s\n", SV_ExpandNewlines((char *)message) );
}
// send the data to all relevent clients
// send the data to all relevant clients
for (j = 0, client = svs.clients; j < sv_maxclients->integer ; j++, client++) {
SV_AddServerCommand( client, (char *)message );
}

View file

@ -87,7 +87,7 @@ static void SV_EmitPacketEntities( clientSnapshot_t *from, clientSnapshot_t *to,
if ( newnum == oldnum ) {
// delta update from old position
// because the force parm is qfalse, this will not result
// in any bytes being emited if the entity has not changed at all
// in any bytes being emitted if the entity has not changed at all
MSG_WriteDeltaEntity (msg, oldent, newent, qfalse );
oldindex++;
newindex++;