Correct spelling mistakes.

This commit is contained in:
Edward Betts 2017-11-22 07:40:20 +00:00 committed by Zack Middleton
parent 14cb72f912
commit fe42b8653d
105 changed files with 212 additions and 212 deletions

View file

@ -350,7 +350,7 @@ static void GlobalVectorToLocal( const vec3_t in, vec3_t out ) {
=====================
AutospriteDeform
Assuming all the triangles for this shader are independant
Assuming all the triangles for this shader are independent
quads, rebuild them as forward facing sprites
=====================
*/