Correct spelling mistakes.
This commit is contained in:
parent
14cb72f912
commit
fe42b8653d
105 changed files with 212 additions and 212 deletions
|
@ -1105,7 +1105,7 @@ static void CM_PatchCollideFromGrid( cGrid_t *grid, patchCollide_t *pf ) {
|
|||
numFacets++;
|
||||
}
|
||||
} else {
|
||||
// two seperate triangles
|
||||
// two separate triangles
|
||||
facet->surfacePlane = gridPlanes[i][j][0];
|
||||
facet->numBorders = 3;
|
||||
facet->borderPlanes[0] = borders[EN_TOP];
|
||||
|
@ -1214,7 +1214,7 @@ struct patchCollide_s *CM_GeneratePatchCollide( int width, int height, vec3_t *p
|
|||
CM_RemoveDegenerateColumns( &grid );
|
||||
|
||||
// we now have a grid of points exactly on the curve
|
||||
// the aproximate surface defined by these points will be
|
||||
// the approximate surface defined by these points will be
|
||||
// collided against
|
||||
pf = Hunk_Alloc( sizeof( *pf ), h_high );
|
||||
ClearBounds( pf->bounds[0], pf->bounds[1] );
|
||||
|
@ -1369,7 +1369,7 @@ int CM_CheckFacetPlane(float *plane, vec3_t start, vec3_t end, float *enterFrac,
|
|||
return qfalse;
|
||||
}
|
||||
|
||||
// if it doesn't cross the plane, the plane isn't relevent
|
||||
// if it doesn't cross the plane, the plane isn't relevant
|
||||
if (d1 <= 0 && d2 <= 0 ) {
|
||||
return qtrue;
|
||||
}
|
||||
|
@ -1433,7 +1433,7 @@ void CM_TraceThroughPatchCollide( traceWork_t *tw, const struct patchCollide_s *
|
|||
VectorCopy(planes->plane, plane);
|
||||
plane[3] = planes->plane[3];
|
||||
if ( tw->sphere.use ) {
|
||||
// adjust the plane distance apropriately for radius
|
||||
// adjust the plane distance appropriately for radius
|
||||
plane[3] += tw->sphere.radius;
|
||||
|
||||
// find the closest point on the capsule to the plane
|
||||
|
@ -1472,7 +1472,7 @@ void CM_TraceThroughPatchCollide( traceWork_t *tw, const struct patchCollide_s *
|
|||
plane[3] = planes->plane[3];
|
||||
}
|
||||
if ( tw->sphere.use ) {
|
||||
// adjust the plane distance apropriately for radius
|
||||
// adjust the plane distance appropriately for radius
|
||||
plane[3] += tw->sphere.radius;
|
||||
|
||||
// find the closest point on the capsule to the plane
|
||||
|
@ -1561,7 +1561,7 @@ qboolean CM_PositionTestInPatchCollide( traceWork_t *tw, const struct patchColli
|
|||
VectorCopy(planes->plane, plane);
|
||||
plane[3] = planes->plane[3];
|
||||
if ( tw->sphere.use ) {
|
||||
// adjust the plane distance apropriately for radius
|
||||
// adjust the plane distance appropriately for radius
|
||||
plane[3] += tw->sphere.radius;
|
||||
|
||||
// find the closest point on the capsule to the plane
|
||||
|
@ -1594,7 +1594,7 @@ qboolean CM_PositionTestInPatchCollide( traceWork_t *tw, const struct patchColli
|
|||
plane[3] = planes->plane[3];
|
||||
}
|
||||
if ( tw->sphere.use ) {
|
||||
// adjust the plane distance apropriately for radius
|
||||
// adjust the plane distance appropriately for radius
|
||||
plane[3] += tw->sphere.radius;
|
||||
|
||||
// find the closest point on the capsule to the plane
|
||||
|
|
|
@ -353,7 +353,7 @@ void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist,
|
|||
return;
|
||||
}
|
||||
|
||||
maxpts = in->numpoints+4; // cant use counts[0]+2 because
|
||||
maxpts = in->numpoints+4; // can't use counts[0]+2 because
|
||||
// of fp grouping errors
|
||||
|
||||
*front = f = AllocWinding (maxpts);
|
||||
|
@ -462,7 +462,7 @@ void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t eps
|
|||
if (!counts[1])
|
||||
return; // inout stays the same
|
||||
|
||||
maxpts = in->numpoints+4; // cant use counts[0]+2 because
|
||||
maxpts = in->numpoints+4; // can't use counts[0]+2 because
|
||||
// of fp grouping errors
|
||||
|
||||
f = AllocWinding (maxpts);
|
||||
|
@ -574,7 +574,7 @@ void CheckWinding (winding_t *w)
|
|||
if (d < -ON_EPSILON || d > ON_EPSILON)
|
||||
Com_Error (ERR_DROP, "CheckWinding: point off plane");
|
||||
|
||||
// check the edge isnt degenerate
|
||||
// check the edge isn't degenerate
|
||||
p2 = w->p[j];
|
||||
VectorSubtract (p2, p1, dir);
|
||||
|
||||
|
|
|
@ -189,7 +189,7 @@ void CM_TestBoxInBrush( traceWork_t *tw, cbrush_t *brush ) {
|
|||
side = brush->sides + i;
|
||||
plane = side->plane;
|
||||
|
||||
// adjust the plane distance apropriately for radius
|
||||
// adjust the plane distance appropriately for radius
|
||||
dist = plane->dist + tw->sphere.radius;
|
||||
// find the closest point on the capsule to the plane
|
||||
t = DotProduct( plane->normal, tw->sphere.offset );
|
||||
|
@ -214,7 +214,7 @@ void CM_TestBoxInBrush( traceWork_t *tw, cbrush_t *brush ) {
|
|||
side = brush->sides + i;
|
||||
plane = side->plane;
|
||||
|
||||
// adjust the plane distance apropriately for mins/maxs
|
||||
// adjust the plane distance appropriately for mins/maxs
|
||||
dist = plane->dist - DotProduct( tw->offsets[ plane->signbits ], plane->normal );
|
||||
|
||||
d1 = DotProduct( tw->start, plane->normal ) - dist;
|
||||
|
@ -517,7 +517,7 @@ void CM_TraceThroughBrush( traceWork_t *tw, cbrush_t *brush ) {
|
|||
side = brush->sides + i;
|
||||
plane = side->plane;
|
||||
|
||||
// adjust the plane distance apropriately for radius
|
||||
// adjust the plane distance appropriately for radius
|
||||
dist = plane->dist + tw->sphere.radius;
|
||||
|
||||
// find the closest point on the capsule to the plane
|
||||
|
@ -548,7 +548,7 @@ void CM_TraceThroughBrush( traceWork_t *tw, cbrush_t *brush ) {
|
|||
return;
|
||||
}
|
||||
|
||||
// if it doesn't cross the plane, the plane isn't relevent
|
||||
// if it doesn't cross the plane, the plane isn't relevant
|
||||
if (d1 <= 0 && d2 <= 0 ) {
|
||||
continue;
|
||||
}
|
||||
|
@ -584,7 +584,7 @@ void CM_TraceThroughBrush( traceWork_t *tw, cbrush_t *brush ) {
|
|||
side = brush->sides + i;
|
||||
plane = side->plane;
|
||||
|
||||
// adjust the plane distance apropriately for mins/maxs
|
||||
// adjust the plane distance appropriately for mins/maxs
|
||||
dist = plane->dist - DotProduct( tw->offsets[ plane->signbits ], plane->normal );
|
||||
|
||||
d1 = DotProduct( tw->start, plane->normal ) - dist;
|
||||
|
@ -602,7 +602,7 @@ void CM_TraceThroughBrush( traceWork_t *tw, cbrush_t *brush ) {
|
|||
return;
|
||||
}
|
||||
|
||||
// if it doesn't cross the plane, the plane isn't relevent
|
||||
// if it doesn't cross the plane, the plane isn't relevant
|
||||
if (d1 <= 0 && d2 <= 0 ) {
|
||||
continue;
|
||||
}
|
||||
|
@ -1059,7 +1059,7 @@ void CM_TraceThroughTree( traceWork_t *tw, int num, float p1f, float p2f, vec3_t
|
|||
node = cm.nodes + num;
|
||||
plane = node->plane;
|
||||
|
||||
// adjust the plane distance apropriately for mins/maxs
|
||||
// adjust the plane distance appropriately for mins/maxs
|
||||
if ( plane->type < 3 ) {
|
||||
t1 = p1[plane->type] - plane->dist;
|
||||
t2 = p2[plane->type] - plane->dist;
|
||||
|
@ -1204,7 +1204,7 @@ void CM_Trace( trace_t *results, const vec3_t start, const vec3_t end, vec3_t mi
|
|||
|
||||
tw.maxOffset = tw.size[1][0] + tw.size[1][1] + tw.size[1][2];
|
||||
|
||||
// tw.offsets[signbits] = vector to apropriate corner from origin
|
||||
// tw.offsets[signbits] = vector to appropriate corner from origin
|
||||
tw.offsets[0][0] = tw.size[0][0];
|
||||
tw.offsets[0][1] = tw.size[0][1];
|
||||
tw.offsets[0][2] = tw.size[0][2];
|
||||
|
|
|
@ -489,8 +489,8 @@ void Cmd_Args_Sanitize(void)
|
|||
Cmd_TokenizeString
|
||||
|
||||
Parses the given string into command line tokens.
|
||||
The text is copied to a seperate buffer and 0 characters
|
||||
are inserted in the apropriate place, The argv array
|
||||
The text is copied to a separate buffer and 0 characters
|
||||
are inserted in the appropriate place, The argv array
|
||||
will point into this temporary buffer.
|
||||
============
|
||||
*/
|
||||
|
|
|
@ -46,7 +46,7 @@ int demo_protocols[] =
|
|||
int com_argc;
|
||||
char *com_argv[MAX_NUM_ARGVS+1];
|
||||
|
||||
jmp_buf abortframe; // an ERR_DROP occured, exit the entire frame
|
||||
jmp_buf abortframe; // an ERR_DROP occurred, exit the entire frame
|
||||
|
||||
|
||||
FILE *debuglogfile;
|
||||
|
@ -158,7 +158,7 @@ void Com_EndRedirect (void)
|
|||
Com_Printf
|
||||
|
||||
Both client and server can use this, and it will output
|
||||
to the apropriate place.
|
||||
to the appropriate place.
|
||||
|
||||
A raw string should NEVER be passed as fmt, because of "%f" type crashers.
|
||||
=============
|
||||
|
@ -370,7 +370,7 @@ void QDECL Com_Error( int code, const char *fmt, ... ) {
|
|||
Com_Quit_f
|
||||
|
||||
Both client and server can use this, and it will
|
||||
do the apropriate things.
|
||||
do the appropriate things.
|
||||
=============
|
||||
*/
|
||||
void Com_Quit_f( void ) {
|
||||
|
@ -398,7 +398,7 @@ void Com_Quit_f( void ) {
|
|||
|
||||
COMMAND LINE FUNCTIONS
|
||||
|
||||
+ characters seperate the commandLine string into multiple console
|
||||
+ characters separate the commandLine string into multiple console
|
||||
command lines.
|
||||
|
||||
All of these are valid:
|
||||
|
@ -507,7 +507,7 @@ void Com_StartupVariable( const char *match ) {
|
|||
Com_AddStartupCommands
|
||||
|
||||
Adds command line parameters as script statements
|
||||
Commands are seperated by + signs
|
||||
Commands are separated by + signs
|
||||
|
||||
Returns qtrue if any late commands were added, which
|
||||
will keep the demoloop from immediately starting
|
||||
|
@ -1209,7 +1209,7 @@ char *CopyString( const char *in ) {
|
|||
==============================================================================
|
||||
|
||||
Goals:
|
||||
reproducable without history effects -- no out of memory errors on weird map to map changes
|
||||
reproducible without history effects -- no out of memory errors on weird map to map changes
|
||||
allow restarting of the client without fragmentation
|
||||
minimize total pages in use at run time
|
||||
minimize total pages needed during load time
|
||||
|
|
|
@ -88,7 +88,7 @@ File search order: when FS_FOpenFileRead gets called it will go through the fs_s
|
|||
structure and stop on the first successful hit. fs_searchpaths is built with successive
|
||||
calls to FS_AddGameDirectory
|
||||
|
||||
Additionaly, we search in several subdirectories:
|
||||
Additionally, we search in several subdirectories:
|
||||
current game is the current mode
|
||||
base game is a variable to allow mods based on other mods
|
||||
(such as baseq3 + missionpack content combination in a mod for instance)
|
||||
|
@ -1420,7 +1420,7 @@ long FS_FOpenFileRead(const char *filename, fileHandle_t *file, qboolean uniqueF
|
|||
}
|
||||
else
|
||||
{
|
||||
// When file is NULL, we're querying the existance of the file
|
||||
// When file is NULL, we're querying the existence of the file
|
||||
// If we've got here, it doesn't exist
|
||||
return 0;
|
||||
}
|
||||
|
@ -3931,7 +3931,7 @@ void FS_PureServerSetReferencedPaks( const char *pakSums, const char *pakNames )
|
|||
================
|
||||
FS_InitFilesystem
|
||||
|
||||
Called only at inital startup, not when the filesystem
|
||||
Called only at initial startup, not when the filesystem
|
||||
is resetting due to a game change
|
||||
================
|
||||
*/
|
||||
|
|
|
@ -264,7 +264,7 @@ typedef int clipHandle_t;
|
|||
|
||||
#define MAX_SAY_TEXT 150
|
||||
|
||||
// paramters for command buffer stuffing
|
||||
// parameters for command buffer stuffing
|
||||
typedef enum {
|
||||
EXEC_NOW, // don't return until completed, a VM should NEVER use this,
|
||||
// because some commands might cause the VM to be unloaded...
|
||||
|
@ -1221,7 +1221,7 @@ typedef struct playerState_s {
|
|||
#define BUTTON_TALK 2 // displays talk balloon and disables actions
|
||||
#define BUTTON_USE_HOLDABLE 4
|
||||
#define BUTTON_GESTURE 8
|
||||
#define BUTTON_WALKING 16 // walking can't just be infered from MOVE_RUN
|
||||
#define BUTTON_WALKING 16 // walking can't just be inferred from MOVE_RUN
|
||||
// because a key pressed late in the frame will
|
||||
// only generate a small move value for that frame
|
||||
// walking will use different animations and
|
||||
|
|
|
@ -669,7 +669,7 @@ long FS_ReadFileDir(const char *qpath, void *searchPath, qboolean unpure, void *
|
|||
long FS_ReadFile(const char *qpath, void **buffer);
|
||||
// returns the length of the file
|
||||
// a null buffer will just return the file length without loading
|
||||
// as a quick check for existance. -1 length == not present
|
||||
// as a quick check for existence. -1 length == not present
|
||||
// A 0 byte will always be appended at the end, so string ops are safe.
|
||||
// the buffer should be considered read-only, because it may be cached
|
||||
// for other uses.
|
||||
|
|
|
@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
//
|
||||
// This file must be identical in the quake and utils directories
|
||||
|
||||
// contents flags are seperate bits
|
||||
// contents flags are separate bits
|
||||
// a given brush can contribute multiple content bits
|
||||
|
||||
// these definitions also need to be in q_shared.h!
|
||||
|
|
|
@ -151,7 +151,7 @@ typedef struct
|
|||
/* ===========================================================================
|
||||
Read a byte from a gz_stream; update next_in and avail_in. Return EOF
|
||||
for end of file.
|
||||
IN assertion: the stream s has been sucessfully opened for reading.
|
||||
IN assertion: the stream s has been successfully opened for reading.
|
||||
*/
|
||||
|
||||
|
||||
|
@ -290,8 +290,8 @@ local int strcmpcasenosensitive_internal (fileName1,fileName2)
|
|||
|
||||
/*
|
||||
Compare two filename (fileName1,fileName2).
|
||||
If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
|
||||
If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
|
||||
If iCaseSenisivity = 1, comparison is case sensitivity (like strcmp)
|
||||
If iCaseSenisivity = 2, comparison is not case sensitivity (like strcmpi
|
||||
or strcasecmp)
|
||||
If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
|
||||
(like 1 on Unix, 2 on Windows)
|
||||
|
|
|
@ -125,8 +125,8 @@ extern int ZEXPORT unzStringFileNameCompare OF ((const char* fileName1,
|
|||
int iCaseSensitivity));
|
||||
/*
|
||||
Compare two filename (fileName1,fileName2).
|
||||
If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
|
||||
If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
|
||||
If iCaseSenisivity = 1, comparison is case sensitivity (like strcmp)
|
||||
If iCaseSenisivity = 2, comparison is not case sensitivity (like strcmpi
|
||||
or strcasecmp)
|
||||
If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
|
||||
(like 1 on Unix, 2 on Windows)
|
||||
|
|
|
@ -401,7 +401,7 @@ struct symbolic_jump {
|
|||
// extensions / modifiers (branch-link)
|
||||
unsigned long ext;
|
||||
|
||||
// dest_instruction refering to this jump
|
||||
// dest_instruction referring to this jump
|
||||
dest_instruction_t *parent;
|
||||
|
||||
// next jump
|
||||
|
@ -656,7 +656,7 @@ PPC_MakeFastMask( int mask )
|
|||
* function local registers,
|
||||
*
|
||||
* normally only volatile registers are used, but if there aren't enough
|
||||
* or function has to preserve some value while calling annother one
|
||||
* or function has to preserve some value while calling another one
|
||||
* then caller safe registers are used as well
|
||||
*/
|
||||
static const long int gpr_list[] = {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue