Correct spelling mistakes.
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105 changed files with 212 additions and 212 deletions
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@ -391,7 +391,7 @@ void G_ParseField( const char *key, const char *value, gentity_t *ent ) {
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G_SpawnGEntityFromSpawnVars
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Spawn an entity and fill in all of the level fields from
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level.spawnVars[], then call the class specfic spawn function
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level.spawnVars[], then call the class specific spawn function
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===================
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*/
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void G_SpawnGEntityFromSpawnVars( void ) {
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