Correct spelling mistakes.

This commit is contained in:
Edward Betts 2017-11-22 07:40:20 +00:00 committed by Zack Middleton
parent 14cb72f912
commit fe42b8653d
105 changed files with 212 additions and 212 deletions

View file

@ -341,7 +341,7 @@ rescan:
// the clientLevelShot command is used during development
// to generate 128*128 screenshots from the intermission
// point of levels for the menu system to use
// we pass it along to the cgame to make apropriate adjustments,
// we pass it along to the cgame to make appropriate adjustments,
// but we also clear the console and notify lines here
if ( !strcmp( cmd, "clientLevelShot" ) ) {
// don't do it if we aren't running the server locally,
@ -1026,7 +1026,7 @@ void CL_SetCGameTime( void ) {
}
// if we are playing a demo back, we can just keep reading
// messages from the demo file until the cgame definately
// messages from the demo file until the cgame definitely
// has valid snapshots to interpolate between
// a timedemo will always use a deterministic set of time samples