Correct spelling mistakes.
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14cb72f912
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105 changed files with 212 additions and 212 deletions
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@ -191,7 +191,7 @@ typedef struct aas_edge_s
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//edge index, negative if vertexes are reversed
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typedef int aas_edgeindex_t;
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//a face bounds an area, often it will also seperate two areas
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//a face bounds an area, often it will also separate two areas
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typedef struct aas_face_s
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{
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int planenum; //number of the plane this face is in
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@ -70,7 +70,7 @@ typedef struct bsp_entity_s
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bsp_epair_t *epairs;
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} bsp_entity_t;
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//id Sofware BSP data
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//id Software BSP data
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typedef struct bsp_s
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{
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//true when bsp file is loaded
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@ -1168,7 +1168,7 @@ void AAS_RemoveNotClusterClosingPortals(void)
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if (aasworld.areasettings[otherareanum].contents & AREACONTENTS_CLUSTERPORTAL) continue;
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//if the area already has a cluster set
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if (aasworld.areasettings[otherareanum].cluster) continue;
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//another cluster is seperated by this portal
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//another cluster is separated by this portal
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numseperatedclusters++;
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//flood the cluster
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AAS_FloodCluster_r(otherareanum, numseperatedclusters);
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@ -1185,13 +1185,13 @@ void AAS_RemoveNotClusterClosingPortals(void)
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if (aasworld.areasettings[otherareanum].contents & AREACONTENTS_CLUSTERPORTAL) continue;
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//if the area already has a cluster set
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if (aasworld.areasettings[otherareanum].cluster) continue;
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//another cluster is seperated by this portal
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//another cluster is separated by this portal
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numseperatedclusters++;
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//flood the cluster
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AAS_FloodCluster_r(otherareanum, numseperatedclusters);
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AAS_FloodClusterReachabilities(numseperatedclusters);
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} //end for
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//a portal must seperate no more and no less than 2 clusters
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//a portal must separate no more and no less than 2 clusters
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if (numseperatedclusters != 2)
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{
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aasworld.areasettings[i].contents &= ~AREACONTENTS_CLUSTERPORTAL;
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@ -241,7 +241,7 @@ int AAS_LoadFiles(const char *mapname)
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return BLERR_NOERROR;
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} //end of the function AAS_LoadFiles
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//===========================================================================
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// called everytime a map changes
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// called every time a map changes
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//
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// Parameter: -
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// Returns: -
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@ -1416,7 +1416,7 @@ int AAS_Reachability_Step_Barrier_WaterJump_WalkOffLedge(int area1num, int area2
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//if there IS water the sv_maxwaterjump height below the bestend point
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if (aasworld.areasettings[AAS_PointAreaNum(testpoint)].areaflags & AREA_LIQUID)
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{
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//don't create rediculous water jump reachabilities from areas very far below
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//don't create ridiculous water jump reachabilities from areas very far below
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//the water surface
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if (water_bestdist < aassettings.phys_maxwaterjump + 24)
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{
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@ -3054,7 +3054,7 @@ void AAS_Reachability_Elevator(void)
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bottomorg[2] += 24;
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} //end else
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//look at adjacent areas around the top of the plat
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//make larger steps to outside the plat everytime
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//make larger steps to outside the plat every time
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for (n = 0; n < 3; n++)
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{
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for (k = 0; k < 3; k++)
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@ -688,7 +688,7 @@ aas_trace_t AAS_TraceClientBBox(vec3_t start, vec3_t end, int presencetype,
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side = front < 0;
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//first put the end part of the line on the stack (back side)
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VectorCopy(cur_mid, tstack_p->start);
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//not necesary to store because still on stack
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//not necessary to store because still on stack
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//VectorCopy(cur_end, tstack_p->end);
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tstack_p->planenum = aasnode->planenum;
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tstack_p->nodenum = aasnode->children[!side];
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@ -874,7 +874,7 @@ int AAS_TraceAreas(vec3_t start, vec3_t end, int *areas, vec3_t *points, int max
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side = front < 0;
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//first put the end part of the line on the stack (back side)
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VectorCopy(cur_mid, tstack_p->start);
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//not necesary to store because still on stack
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//not necessary to store because still on stack
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//VectorCopy(cur_end, tstack_p->end);
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tstack_p->planenum = aasnode->planenum;
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tstack_p->nodenum = aasnode->children[!side];
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@ -959,7 +959,7 @@ qboolean AAS_InsideFace(aas_face_t *face, vec3_t pnormal, vec3_t point, float ep
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//edge) and through both the edge vector and the normal vector
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//of the plane
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AAS_OrthogonalToVectors(edgevec, pnormal, sepnormal);
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//check on wich side of the above plane the point is
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//check on which side of the above plane the point is
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//this is done by checking the sign of the dot product of the
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//vector orthogonal vector from above and the vector from the
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//origin (first vertex of edge) to the point
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@ -553,11 +553,11 @@ void StringReplaceWords(char *string, char *synonym, char *replacement)
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//find the synonym in the string
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str = StringContainsWord(string, synonym, qfalse);
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//if the synonym occured in the string
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//if the synonym occurred in the string
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while(str)
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{
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//if the synonym isn't part of the replacement which is already in the string
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//usefull for abreviations
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//useful for abreviations
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str2 = StringContainsWord(string, replacement, qfalse);
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while(str2)
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{
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@ -62,7 +62,7 @@ int GeneticSelection(int numranks, float *rankings)
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} //end for
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if (sum > 0)
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{
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//select a bot where the ones with the higest rankings have
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//select a bot where the ones with the highest rankings have
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//the highest chance of being selected
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//sum *= random();
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for (i = 0; i < numranks; i++)
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@ -1605,7 +1605,7 @@ bot_moveresult_t BotTravel_WalkOffLedge(bot_movestate_t *ms, aas_reachability_t
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VectorSubtract(reach->start, ms->origin, dir);
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VectorNormalize(dir);
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BotCheckBlocked(ms, dir, qtrue, &result);
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//if the reachability start and end are practially above each other
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//if the reachability start and end are practically above each other
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VectorSubtract(reach->end, reach->start, dir);
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dir[2] = 0;
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reachhordist = VectorLength(dir);
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@ -2744,7 +2744,7 @@ bot_moveresult_t BotTravel_RocketJump(bot_movestate_t *ms, aas_reachability_t *r
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result.ideal_viewangles[PITCH] = 90;
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//set the view angles directly
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EA_View(ms->client, result.ideal_viewangles);
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//view is important for the movment
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//view is important for the movement
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result.flags |= MOVERESULT_MOVEMENTVIEWSET;
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//select the rocket launcher
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EA_SelectWeapon(ms->client, (int) weapindex_rocketlauncher->value);
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@ -2804,7 +2804,7 @@ bot_moveresult_t BotTravel_BFGJump(bot_movestate_t *ms, aas_reachability_t *reac
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result.ideal_viewangles[PITCH] = 90;
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//set the view angles directly
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EA_View(ms->client, result.ideal_viewangles);
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//view is important for the movment
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//view is important for the movement
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result.flags |= MOVERESULT_MOVEMENTVIEWSET;
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//select the rocket launcher
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EA_SelectWeapon(ms->client, (int) weapindex_bfg10k->value);
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@ -726,7 +726,7 @@ void EvolveFuzzySeperator_r(fuzzyseperator_t *fs)
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//every once in a while an evolution leap occurs, mutation
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if (random() < 0.01) fs->weight += crandom() * (fs->maxweight - fs->minweight);
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else fs->weight += crandom() * (fs->maxweight - fs->minweight) * 0.5;
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//modify bounds if necesary because of mutation
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//modify bounds if necessary because of mutation
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if (fs->weight < fs->minweight) fs->minweight = fs->weight;
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else if (fs->weight > fs->maxweight) fs->maxweight = fs->weight;
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} //end else if
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@ -64,7 +64,7 @@ typedef struct weightconfig_s
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weightconfig_t *ReadWeightConfig(char *filename);
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//free a weight configuration
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void FreeWeightConfig(weightconfig_t *config);
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//writes a weight configuration, returns true if successfull
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//writes a weight configuration, returns true if successful
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qboolean WriteWeightConfig(char *filename, weightconfig_t *config);
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//find the fuzzy weight with the given name
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int FindFuzzyWeight(weightconfig_t *wc, char *name);
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@ -218,7 +218,7 @@ char *PunctuationFromNum(script_t *script, int num)
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{
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if (script->punctuations[i].n == num) return script->punctuations[i].p;
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} //end for
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return "unkown punctuation";
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return "unknown punctuation";
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} //end of the function PunctuationFromNum
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//===========================================================================
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//
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@ -836,7 +836,7 @@ int PS_ReadPrimitive(script_t *script, token_t *token)
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token->string[len] = 0;
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//copy the token into the script structure
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Com_Memcpy(&script->token, token, sizeof(token_t));
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//primitive reading successfull
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//primitive reading successful
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return 1;
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} //end of the function PS_ReadPrimitive
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//============================================================================
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