* Applied ajax's cleanup patch
This commit is contained in:
parent
4c6f59c541
commit
fe14a45ad1
40 changed files with 166 additions and 166 deletions
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@ -48,7 +48,7 @@ gitem_t bg_itemlist[] =
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NULL,
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{ NULL,
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NULL,
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0, 0} ,
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NULL, NULL} ,
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/* icon */ NULL,
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/* pickup */ NULL,
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0,
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@ -69,7 +69,7 @@ gitem_t bg_itemlist[] =
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"sound/misc/ar1_pkup.wav",
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{ "models/powerups/armor/shard.md3",
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"models/powerups/armor/shard_sphere.md3",
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0, 0} ,
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NULL, NULL} ,
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/* icon */ "icons/iconr_shard",
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/* pickup */ "Armor Shard",
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5,
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@ -85,7 +85,7 @@ gitem_t bg_itemlist[] =
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"item_armor_combat",
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"sound/misc/ar2_pkup.wav",
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{ "models/powerups/armor/armor_yel.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconr_yellow",
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/* pickup */ "Armor",
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50,
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@ -101,7 +101,7 @@ gitem_t bg_itemlist[] =
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"item_armor_body",
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"sound/misc/ar2_pkup.wav",
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{ "models/powerups/armor/armor_red.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconr_red",
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/* pickup */ "Heavy Armor",
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100,
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@ -121,7 +121,7 @@ gitem_t bg_itemlist[] =
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"sound/items/s_health.wav",
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{ "models/powerups/health/small_cross.md3",
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"models/powerups/health/small_sphere.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/iconh_green",
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/* pickup */ "5 Health",
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5,
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@ -138,7 +138,7 @@ gitem_t bg_itemlist[] =
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"sound/items/n_health.wav",
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{ "models/powerups/health/medium_cross.md3",
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"models/powerups/health/medium_sphere.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/iconh_yellow",
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/* pickup */ "25 Health",
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25,
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@ -155,7 +155,7 @@ gitem_t bg_itemlist[] =
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"sound/items/l_health.wav",
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{ "models/powerups/health/large_cross.md3",
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"models/powerups/health/large_sphere.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/iconh_red",
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/* pickup */ "50 Health",
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50,
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@ -172,7 +172,7 @@ gitem_t bg_itemlist[] =
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"sound/items/m_health.wav",
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{ "models/powerups/health/mega_cross.md3",
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"models/powerups/health/mega_sphere.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/iconh_mega",
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/* pickup */ "Mega Health",
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100,
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@ -193,7 +193,7 @@ gitem_t bg_itemlist[] =
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"weapon_gauntlet",
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"sound/misc/w_pkup.wav",
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{ "models/weapons2/gauntlet/gauntlet.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconw_gauntlet",
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/* pickup */ "Gauntlet",
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0,
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@ -209,7 +209,7 @@ gitem_t bg_itemlist[] =
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"weapon_shotgun",
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"sound/misc/w_pkup.wav",
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{ "models/weapons2/shotgun/shotgun.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconw_shotgun",
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/* pickup */ "Shotgun",
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10,
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@ -225,7 +225,7 @@ gitem_t bg_itemlist[] =
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"weapon_machinegun",
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"sound/misc/w_pkup.wav",
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{ "models/weapons2/machinegun/machinegun.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconw_machinegun",
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/* pickup */ "Machinegun",
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40,
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@ -241,7 +241,7 @@ gitem_t bg_itemlist[] =
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"weapon_grenadelauncher",
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"sound/misc/w_pkup.wav",
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{ "models/weapons2/grenadel/grenadel.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconw_grenade",
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/* pickup */ "Grenade Launcher",
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10,
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@ -257,7 +257,7 @@ gitem_t bg_itemlist[] =
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"weapon_rocketlauncher",
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"sound/misc/w_pkup.wav",
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{ "models/weapons2/rocketl/rocketl.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconw_rocket",
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/* pickup */ "Rocket Launcher",
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10,
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@ -273,7 +273,7 @@ gitem_t bg_itemlist[] =
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"weapon_lightning",
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"sound/misc/w_pkup.wav",
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{ "models/weapons2/lightning/lightning.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconw_lightning",
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/* pickup */ "Lightning Gun",
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100,
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@ -289,7 +289,7 @@ gitem_t bg_itemlist[] =
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"weapon_railgun",
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"sound/misc/w_pkup.wav",
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{ "models/weapons2/railgun/railgun.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconw_railgun",
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/* pickup */ "Railgun",
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10,
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@ -305,7 +305,7 @@ gitem_t bg_itemlist[] =
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"weapon_plasmagun",
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"sound/misc/w_pkup.wav",
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{ "models/weapons2/plasma/plasma.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconw_plasma",
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/* pickup */ "Plasma Gun",
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50,
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@ -321,7 +321,7 @@ gitem_t bg_itemlist[] =
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"weapon_bfg",
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"sound/misc/w_pkup.wav",
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{ "models/weapons2/bfg/bfg.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconw_bfg",
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/* pickup */ "BFG10K",
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20,
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@ -337,7 +337,7 @@ gitem_t bg_itemlist[] =
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"weapon_grapplinghook",
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"sound/misc/w_pkup.wav",
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{ "models/weapons2/grapple/grapple.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/iconw_grapple",
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/* pickup */ "Grappling Hook",
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0,
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@ -357,7 +357,7 @@ gitem_t bg_itemlist[] =
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"ammo_shells",
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"sound/misc/am_pkup.wav",
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{ "models/powerups/ammo/shotgunam.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/icona_shotgun",
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/* pickup */ "Shells",
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10,
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@ -373,7 +373,7 @@ gitem_t bg_itemlist[] =
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"ammo_bullets",
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"sound/misc/am_pkup.wav",
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{ "models/powerups/ammo/machinegunam.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/icona_machinegun",
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/* pickup */ "Bullets",
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50,
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@ -389,7 +389,7 @@ gitem_t bg_itemlist[] =
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"ammo_grenades",
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"sound/misc/am_pkup.wav",
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{ "models/powerups/ammo/grenadeam.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/icona_grenade",
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/* pickup */ "Grenades",
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5,
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@ -405,7 +405,7 @@ gitem_t bg_itemlist[] =
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"ammo_cells",
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"sound/misc/am_pkup.wav",
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{ "models/powerups/ammo/plasmaam.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/icona_plasma",
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/* pickup */ "Cells",
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30,
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@ -421,7 +421,7 @@ gitem_t bg_itemlist[] =
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"ammo_lightning",
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"sound/misc/am_pkup.wav",
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{ "models/powerups/ammo/lightningam.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/icona_lightning",
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/* pickup */ "Lightning",
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60,
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@ -437,7 +437,7 @@ gitem_t bg_itemlist[] =
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"ammo_rockets",
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"sound/misc/am_pkup.wav",
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{ "models/powerups/ammo/rocketam.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/icona_rocket",
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/* pickup */ "Rockets",
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5,
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@ -453,7 +453,7 @@ gitem_t bg_itemlist[] =
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"ammo_slugs",
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"sound/misc/am_pkup.wav",
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{ "models/powerups/ammo/railgunam.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/icona_railgun",
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/* pickup */ "Slugs",
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10,
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@ -469,7 +469,7 @@ gitem_t bg_itemlist[] =
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"ammo_bfg",
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"sound/misc/am_pkup.wav",
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{ "models/powerups/ammo/bfgam.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/icona_bfg",
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/* pickup */ "Bfg Ammo",
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15,
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@ -488,7 +488,7 @@ gitem_t bg_itemlist[] =
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"holdable_teleporter",
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"sound/items/holdable.wav",
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{ "models/powerups/holdable/teleporter.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/teleporter",
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/* pickup */ "Personal Teleporter",
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60,
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@ -505,7 +505,7 @@ gitem_t bg_itemlist[] =
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{
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"models/powerups/holdable/medkit.md3",
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"models/powerups/holdable/medkit_sphere.md3",
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0, 0},
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NULL, NULL},
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/* icon */ "icons/medkit",
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/* pickup */ "Medkit",
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60,
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@ -525,7 +525,7 @@ gitem_t bg_itemlist[] =
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"sound/items/quaddamage.wav",
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{ "models/powerups/instant/quad.md3",
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"models/powerups/instant/quad_ring.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/quad",
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/* pickup */ "Quad Damage",
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30,
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@ -542,7 +542,7 @@ gitem_t bg_itemlist[] =
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"sound/items/protect.wav",
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{ "models/powerups/instant/enviro.md3",
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"models/powerups/instant/enviro_ring.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/envirosuit",
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/* pickup */ "Battle Suit",
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30,
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@ -559,7 +559,7 @@ gitem_t bg_itemlist[] =
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"sound/items/haste.wav",
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{ "models/powerups/instant/haste.md3",
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"models/powerups/instant/haste_ring.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/haste",
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/* pickup */ "Speed",
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30,
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@ -576,7 +576,7 @@ gitem_t bg_itemlist[] =
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"sound/items/invisibility.wav",
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{ "models/powerups/instant/invis.md3",
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"models/powerups/instant/invis_ring.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/invis",
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/* pickup */ "Invisibility",
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30,
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@ -593,7 +593,7 @@ gitem_t bg_itemlist[] =
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"sound/items/regeneration.wav",
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{ "models/powerups/instant/regen.md3",
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"models/powerups/instant/regen_ring.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/regen",
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/* pickup */ "Regeneration",
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30,
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@ -610,7 +610,7 @@ gitem_t bg_itemlist[] =
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"sound/items/flight.wav",
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{ "models/powerups/instant/flight.md3",
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"models/powerups/instant/flight_ring.md3",
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0, 0 },
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NULL, NULL },
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/* icon */ "icons/flight",
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/* pickup */ "Flight",
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60,
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@ -627,7 +627,7 @@ Only in CTF games
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"team_CTF_redflag",
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NULL,
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{ "models/flags/r_flag.md3",
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0, 0, 0 },
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NULL, NULL, NULL },
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/* icon */ "icons/iconf_red1",
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/* pickup */ "Red Flag",
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0,
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@ -644,7 +644,7 @@ Only in CTF games
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"team_CTF_blueflag",
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NULL,
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{ "models/flags/b_flag.md3",
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0, 0, 0 },
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NULL, NULL, NULL },
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/* icon */ "icons/iconf_blu1",
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/* pickup */ "Blue Flag",
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0,
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@ -661,7 +661,7 @@ Only in CTF games
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"holdable_kamikaze",
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"sound/items/holdable.wav",
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{ "models/powerups/kamikazi.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/kamikaze",
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/* pickup */ "Kamikaze",
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60,
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@ -677,7 +677,7 @@ Only in CTF games
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"holdable_portal",
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"sound/items/holdable.wav",
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{ "models/powerups/holdable/porter.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/portal",
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/* pickup */ "Portal",
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60,
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@ -693,7 +693,7 @@ Only in CTF games
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"holdable_invulnerability",
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"sound/items/holdable.wav",
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{ "models/powerups/holdable/invulnerability.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/invulnerability",
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/* pickup */ "Invulnerability",
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60,
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@ -709,7 +709,7 @@ Only in CTF games
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"ammo_nails",
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"sound/misc/am_pkup.wav",
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{ "models/powerups/ammo/nailgunam.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/icona_nailgun",
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/* pickup */ "Nails",
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20,
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@ -725,7 +725,7 @@ Only in CTF games
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"ammo_mines",
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"sound/misc/am_pkup.wav",
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{ "models/powerups/ammo/proxmineam.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/icona_proxlauncher",
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/* pickup */ "Proximity Mines",
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10,
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@ -741,7 +741,7 @@ Only in CTF games
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"ammo_belt",
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"sound/misc/am_pkup.wav",
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{ "models/powerups/ammo/chaingunam.md3",
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0, 0, 0},
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NULL, NULL, NULL},
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/* icon */ "icons/icona_chaingun",
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/* pickup */ "Chaingun Belt",
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100,
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@ -760,7 +760,7 @@ Only in CTF games
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"item_scout",
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"sound/items/scout.wav",
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{ "models/powerups/scout.md3",
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0, 0, 0 },
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NULL, NULL, NULL },
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/* icon */ "icons/scout",
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/* pickup */ "Scout",
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30,
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@ -776,7 +776,7 @@ Only in CTF games
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"item_guard",
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"sound/items/guard.wav",
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{ "models/powerups/guard.md3",
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0, 0, 0 },
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NULL, NULL, NULL },
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/* icon */ "icons/guard",
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/* pickup */ "Guard",
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30,
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@ -792,7 +792,7 @@ Only in CTF games
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"item_doubler",
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"sound/items/doubler.wav",
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{ "models/powerups/doubler.md3",
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0, 0, 0 },
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NULL, NULL, NULL },
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/* icon */ "icons/doubler",
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/* pickup */ "Doubler",
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30,
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@ -808,7 +808,7 @@ Only in CTF games
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"item_ammoregen",
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"sound/items/ammoregen.wav",
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{ "models/powerups/ammo.md3",
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0, 0, 0 },
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NULL, NULL, NULL },
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/* icon */ "icons/ammo_regen",
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/* pickup */ "Ammo Regen",
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30,
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@ -825,7 +825,7 @@ Only in One Flag CTF games
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"team_CTF_neutralflag",
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NULL,
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{ "models/flags/n_flag.md3",
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0, 0, 0 },
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NULL, NULL, NULL },
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/* icon */ "icons/iconf_neutral1",
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/* pickup */ "Neutral Flag",
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0,
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@ -839,7 +839,7 @@ Only in One Flag CTF games
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"item_redcube",
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"sound/misc/am_pkup.wav",
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{ "models/powerups/orb/r_orb.md3",
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0, 0, 0 },
|
||||
NULL, NULL, NULL },
|
||||
/* icon */ "icons/iconh_rorb",
|
||||
/* pickup */ "Red Cube",
|
||||
0,
|
||||
|
@ -853,7 +853,7 @@ Only in One Flag CTF games
|
|||
"item_bluecube",
|
||||
"sound/misc/am_pkup.wav",
|
||||
{ "models/powerups/orb/b_orb.md3",
|
||||
0, 0, 0 },
|
||||
NULL, NULL, NULL },
|
||||
/* icon */ "icons/iconh_borb",
|
||||
/* pickup */ "Blue Cube",
|
||||
0,
|
||||
|
@ -868,7 +868,7 @@ Only in One Flag CTF games
|
|||
"weapon_nailgun",
|
||||
"sound/misc/w_pkup.wav",
|
||||
{ "models/weapons/nailgun/nailgun.md3",
|
||||
0, 0, 0},
|
||||
NULL, NULL, NULL},
|
||||
/* icon */ "icons/iconw_nailgun",
|
||||
/* pickup */ "Nailgun",
|
||||
10,
|
||||
|
@ -884,7 +884,7 @@ Only in One Flag CTF games
|
|||
"weapon_prox_launcher",
|
||||
"sound/misc/w_pkup.wav",
|
||||
{ "models/weapons/proxmine/proxmine.md3",
|
||||
0, 0, 0},
|
||||
NULL, NULL, NULL},
|
||||
/* icon */ "icons/iconw_proxlauncher",
|
||||
/* pickup */ "Prox Launcher",
|
||||
5,
|
||||
|
@ -905,7 +905,7 @@ Only in One Flag CTF games
|
|||
"weapon_chaingun",
|
||||
"sound/misc/w_pkup.wav",
|
||||
{ "models/weapons/vulcan/vulcan.md3",
|
||||
0, 0, 0},
|
||||
NULL, NULL, NULL},
|
||||
/* icon */ "icons/iconw_chaingun",
|
||||
/* pickup */ "Chaingun",
|
||||
80,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue