OpenGL2: Fix TCGEN_ENVIRONMENT stages not rendering correctly.

This commit is contained in:
SmileTheory 2013-10-10 03:41:31 -07:00
parent a836c2db89
commit f8355ba2fb
7 changed files with 34 additions and 19 deletions

View file

@ -106,6 +106,7 @@ static uniformInfo_t uniformsInfo[] =
{ "u_LightUp", GLSL_VEC3 },
{ "u_LightRight", GLSL_VEC3 },
{ "u_LightOrigin", GLSL_VEC4 },
{ "u_ModelLightDir", GLSL_VEC3 },
{ "u_LightRadius", GLSL_FLOAT },
{ "u_AmbientLight", GLSL_VEC3 },
{ "u_DirectedLight", GLSL_VEC3 },
@ -124,11 +125,12 @@ static uniformInfo_t uniformsInfo[] =
{ "u_VertexLerp" , GLSL_FLOAT },
{ "u_MaterialInfo", GLSL_VEC2 },
{ "u_ViewInfo", GLSL_VEC4 },
{ "u_ViewOrigin", GLSL_VEC3 },
{ "u_ViewForward", GLSL_VEC3 },
{ "u_ViewLeft", GLSL_VEC3 },
{ "u_ViewUp", GLSL_VEC3 },
{ "u_ViewInfo", GLSL_VEC4 },
{ "u_ViewOrigin", GLSL_VEC3 },
{ "u_LocalViewOrigin", GLSL_VEC3 },
{ "u_ViewForward", GLSL_VEC3 },
{ "u_ViewLeft", GLSL_VEC3 },
{ "u_ViewUp", GLSL_VEC3 },
{ "u_InvTexRes", GLSL_VEC2 },
{ "u_AutoExposureMinMax", GLSL_VEC2 },