renderer -> renderergl1, rend2 -> renderergl2
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parent
bff574e04e
commit
f6fb9eb602
120 changed files with 1277 additions and 1294 deletions
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@ -10,7 +10,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcproj", "
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui.vcproj", "{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rend2", "rend2.vcproj", "{F7B397A4-8111-421B-A23B-B9A2CE509183}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "opengl2", "opengl2.vcproj", "{F7B397A4-8111-421B-A23B-B9A2CE509183}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "opengl1", "opengl1.vcproj", "{CD289B03-887C-4602-BDCE-AB6785A7489E}"
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EndProject
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1077
misc/msvc/opengl2.vcproj
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1077
misc/msvc/opengl2.vcproj
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@ -93,7 +93,7 @@ Section "ioquake3 (required)"
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File "../../build/release-mingw32-x86/ioquake3.x86.exe"
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!ifdef USE_RENDERER_DLOPEN
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File "../../build/release-mingw32-x86/renderer_opengl1_x86.dll"
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File "../../build/release-mingw32-x86/renderer_rend2_x86.dll"
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File "../../build/release-mingw32-x86/renderer_opengl2_x86.dll"
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!endif
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File "../../COPYING.txt"
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@ -181,7 +181,7 @@ Section "Uninstall"
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Delete $INSTDIR\ioq3ded.x86.exe
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!ifdef USE_RENDERER_DLOPEN
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Delete $INSTDIR\renderer_opengl1_x86.dll
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Delete $INSTDIR\renderer_rend2_x86.dll
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Delete $INSTDIR\renderer_opengl2_x86.dll
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!endif
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Delete $INSTDIR\COPYING.txt
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@ -73,7 +73,7 @@ for arch in "${archs[@]}"; do
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install -m 755 $topdir/build/release-linux-$arch/ioquake3.$arch $dst/ioquake3.$arch
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install -m 755 $topdir/build/release-linux-$arch/ioq3ded.$arch $dst/ioq3ded.$arch
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install -m 755 $topdir/build/release-linux-$arch/renderer_opengl1_$arch.so $dst/renderer_opengl1_$arch.so
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install -m 755 $topdir/build/release-linux-$arch/renderer_rend2_$arch.so $dst/renderer_rend2_$arch.so
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install -m 755 $topdir/build/release-linux-$arch/renderer_opengl2_$arch.so $dst/renderer_opengl2_$arch.so
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install -m 644 $topdir/build/release-linux-$arch/baseq3/*.so $dst/baseq3
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install -m 644 $topdir/build/release-linux-$arch/missionpack/*.so $dst/missionpack
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for i in cgame qagame ui; do
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