REFACTOR [a vs an]

From /dev/humancontroller.
This commit is contained in:
Zack Middleton 2012-06-18 16:31:16 +00:00
parent 4bd24d3182
commit f3e7012bdb
27 changed files with 39 additions and 39 deletions

View file

@ -469,7 +469,7 @@ void AAS_DumpBSPData(void)
Com_Memset( &bspworld, 0, sizeof(bspworld) );
} //end of the function AAS_DumpBSPData
//===========================================================================
// load an bsp file
// load a .bsp file
//
// Parameter: -
// Returns: -

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@ -281,7 +281,7 @@ void AAS_FileInfo(void)
} //end of the function AAS_FileInfo
#endif //AASFILEDEBUG
//===========================================================================
// allocate memory and read a lump of a AAS file
// allocate memory and read a lump of an AAS file
//
// Parameter: -
// Returns: -

View file

@ -423,7 +423,7 @@ void AAS_Shutdown(void)
//aas has not been initialized
aasworld.initialized = qfalse;
//NOTE: as soon as a new .bsp file is loaded the .bsp file memory is
// freed an reallocated, so there's no need to free that memory here
// freed and reallocated, so there's no need to free that memory here
//print shutdown
botimport.Print(PRT_MESSAGE, "AAS shutdown.\n");
} //end of the function AAS_Shutdown

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@ -412,7 +412,7 @@ int AAS_BestReachableArea(vec3_t origin, vec3_t mins, vec3_t maxs, vec3_t goalor
else
{
//it can very well happen that the AAS_PointAreaNum function tells that
//a point is in an area and that starting a AAS_TraceClientBBox from that
//a point is in an area and that starting an AAS_TraceClientBBox from that
//point will return trace.startsolid qtrue
#if 0
if (AAS_PointAreaNum(start))

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@ -713,7 +713,7 @@ int Characteristic_Integer(int character, int index)
} //end else if
else
{
botimport.Print(PRT_ERROR, "characteristic %d is not a integer\n", index);
botimport.Print(PRT_ERROR, "characteristic %d is not an integer\n", index);
return 0;
} //end else if
// return 0;

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@ -2080,7 +2080,7 @@ bot_chat_t *BotLoadInitialChat(char *chatfile, char *chatname)
return NULL;
} //end if
StripDoubleQuotes(token.string);
//after the chat name we expect a opening brace
//after the chat name we expect an opening brace
if (!PC_ExpectTokenString(source, "{"))
{
FreeSource(source);

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@ -1018,7 +1018,7 @@ void BotUpdateEntityItems(void)
for (li = levelitems; li; li = nextli)
{
nextli = li->next;
//if it is a item that will time out
//if it is an item that will time out
if (li->timeout)
{
//timeout the item

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@ -764,7 +764,7 @@ int BotGetReachabilityToGoal(vec3_t origin, int areanum,
reachnum = AAS_NextAreaReachability(areanum, reachnum))
{
#ifdef AVOIDREACH
//check if it isn't an reachability to avoid
//check if it isn't a reachability to avoid
for (i = 0; i < MAX_AVOIDREACH; i++)
{
if (avoidreach[i] == reachnum && avoidreachtimes[i] >= AAS_Time()) break;

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@ -102,7 +102,7 @@ struct weaponinfo_s;
#define ACTION_FOLLOWME 0x08000000
#define ACTION_JUMPEDLASTFRAME 0x10000000
//the bot input, will be converted to an usercmd_t
//the bot input, will be converted to a usercmd_t
typedef struct bot_input_s
{
float thinktime; //time since last output (in seconds)

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@ -117,7 +117,7 @@ int PC_ExpectTokenType(source_t *source, int type, int subtype, token_t *token);
int PC_ExpectAnyToken(source_t *source, token_t *token);
//returns true when the token is available
int PC_CheckTokenString(source_t *source, char *string);
//returns true an reads the token when a token with the given type is available
//returns true and reads the token when a token with the given type is available
int PC_CheckTokenType(source_t *source, int type, int subtype, token_t *token);
//skip tokens until the given token string is read
int PC_SkipUntilString(source_t *source, char *string);

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@ -879,7 +879,7 @@ int PS_ReadToken(script_t *script, token_t *token)
{
if (!PS_ReadString(script, token, '\"')) return 0;
} //end if
//if an literal
//if a literal
else if (*script->script_p == '\'')
{
//if (!PS_ReadLiteral(script, token)) return 0;

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@ -201,7 +201,7 @@ int PS_ExpectTokenType(script_t *script, int type, int subtype, token_t *token);
int PS_ExpectAnyToken(script_t *script, token_t *token);
//returns true when the token is available
int PS_CheckTokenString(script_t *script, char *string);
//returns true an reads the token when a token with the given type is available
//returns true and reads the token when a token with the given type is available
int PS_CheckTokenType(script_t *script, int type, int subtype, token_t *token);
//skip tokens until the given token string is read
int PS_SkipUntilString(script_t *script, char *string);