Cleanups from pomac!

This commit is contained in:
Zachary Slater 2005-09-02 20:13:47 +00:00
parent b0fc4a7b6e
commit f327407bb8
36 changed files with 155 additions and 195 deletions

View file

@ -1379,7 +1379,7 @@ void CM_TraceThroughPatchCollide( traceWork_t *tw, const struct patchCollide_s *
float offset, enterFrac, leaveFrac, t;
patchPlane_t *planes;
facet_t *facet;
float plane[4], bestplane[4];
float plane[4] = {0, 0, 0, 0}, bestplane[4] = {0, 0, 0, 0};
vec3_t startp, endp;
#ifndef BSPC
static cvar_t *cv;

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@ -100,7 +100,7 @@ qboolean com_fullyInitialized;
char com_errorMessage[MAXPRINTMSG];
void Com_WriteConfig_f( void );
void CIN_CloseAllVideos();
void CIN_CloseAllVideos( void );
//============================================================================

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@ -2699,7 +2699,7 @@ NOTE TTimo: the reordering that happens here is not reflected in the cvars (\cva
this can lead to misleading situations, see https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=540
================
*/
static void FS_ReorderPurePaks()
static void FS_ReorderPurePaks( void )
{
searchpath_t *s;
int i;

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@ -39,7 +39,7 @@ Handles byte ordering and avoids alignment errors
int oldsize = 0;
void MSG_initHuffman();
void MSG_initHuffman( void );
void MSG_Init( msg_t *buf, byte *data, int length ) {
if (!msgInit) {
@ -1706,7 +1706,7 @@ int msg_hData[256] = {
13504, // 255
};
void MSG_initHuffman() {
void MSG_initHuffman( void ) {
int i,j;
msgInit = qtrue;

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@ -529,9 +529,9 @@ issues.
#define BASEGAME "baseq3"
qboolean FS_Initialized();
qboolean FS_Initialized( void );
void FS_InitFilesystem (void);
void FS_InitFilesystem ( void );
void FS_Shutdown( qboolean closemfp );
qboolean FS_ConditionalRestart( int checksumFeed );
@ -547,7 +547,7 @@ void FS_FreeFileList( char **list );
qboolean FS_FileExists( const char *file );
int FS_LoadStack();
int FS_LoadStack( void );
int FS_GetFileList( const char *path, const char *extension, char *listbuf, int bufsize );
int FS_GetModList( char *listbuf, int bufsize );
@ -904,7 +904,7 @@ qboolean SV_GameCommand( void );
// UI interface
//
qboolean UI_GameCommand( void );
qboolean UI_usesUniqueCDKey();
qboolean UI_usesUniqueCDKey(void);
/*
==============================================================
@ -1018,8 +1018,8 @@ void Sys_FreeFileList( char **list );
void Sys_BeginProfiling( void );
void Sys_EndProfiling( void );
qboolean Sys_LowPhysicalMemory();
unsigned int Sys_ProcessorCount();
qboolean Sys_LowPhysicalMemory( void );
unsigned int Sys_ProcessorCount( void );
int Sys_MonkeyShouldBeSpanked( void );

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@ -454,6 +454,8 @@ typedef struct {
byte color[4];
} drawVert_t;
#define drawVert_t_cleared(x) drawVert_t (x) = {{0, 0, 0}, {0, 0}, {0, 0}, {0, 0, 0}, {0, 0, 0, 0}}
typedef enum {
MST_BAD,
MST_PLANAR,

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@ -3034,7 +3034,7 @@ static int huft_build(uInt *b, uInt n, uInt s, const uInt *d, const uInt *e, inf
uInt mask; /* (1 << w) - 1, to avoid cc -O bug on HP */
register uInt *p; /* pointer into c[], b[], or v[] */
inflate_huft *q; /* points to current table */
struct inflate_huft_s r; /* table entry for structure assignment */
struct inflate_huft_s r = {{{0, 0}}}; /* table entry for structure assignment */
inflate_huft *u[BMAX]; /* table stack */
register int w; /* bits before this table == (l * h) */
uInt x[BMAX+1]; /* bit offsets, then code stack */