* Entity sounds on the player entity are now AL_SOURCE_RELATIVE
* Thus no need to s_alSpatEntOrigin anymore
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README
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README
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@ -105,7 +105,6 @@ New cvars
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s_alMinDistance - the value of AL_REFERENCE_DISTANCE for each source
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s_alRolloff - the value of AL_ROLLOFF_FACTOR for each source
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s_alMaxSpeakerDistance - ET_SPEAKERS beyond this distance are culled
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s_alSpatEntOrigin - spatialize entity origin instead of view origin
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s_alDriver - which OpenAL library to use
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s_sdlBits - SDL bit resolution
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