#5866: Fix surface culling through portals, and use the correct number of frustum planes.
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daa9619913
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4 changed files with 32 additions and 23 deletions
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@ -1002,12 +1002,13 @@ typedef struct {
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} fog_t;
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typedef enum {
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VPF_NONE = 0x00,
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VPF_SHADOWMAP = 0x01,
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VPF_DEPTHSHADOW = 0x02,
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VPF_DEPTHCLAMP = 0x04,
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VPF_ORTHOGRAPHIC = 0x08,
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VPF_USESUNLIGHT = 0x10,
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VPF_NONE = 0x00,
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VPF_SHADOWMAP = 0x01,
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VPF_DEPTHSHADOW = 0x02,
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VPF_DEPTHCLAMP = 0x04,
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VPF_ORTHOGRAPHIC = 0x08,
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VPF_USESUNLIGHT = 0x10,
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VPF_FARPLANEFRUSTUM = 0x20
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} viewParmFlags_t;
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typedef struct {
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