Move rate limiting / queued packet sending logic from Com_Frame() to sv_main.c
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6 changed files with 121 additions and 87 deletions
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@ -1039,8 +1039,7 @@ void SV_Frame( int msec );
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void SV_PacketEvent( netadr_t from, msg_t *msg );
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int SV_FrameMsec(void);
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qboolean SV_GameCommand( void );
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int SV_SendDownloadMessages(void);
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int SV_SendQueuedMessages(void);
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int SV_SendQueuedPackets(void);
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//
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// UI interface
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