* rewrite of the win32 dedicated console:
1) NET_Sleep() no longer watches for input, Sys_Sleep() added for waiting on input. 2) Added "CtrlHandler" for trapping Ctrl-C and other quit methods not handled by signals on windows 3) Added history support 4) Added tab completion 5) Removed automatic cursor/scroll adjustment (too problematic) 6) Enable mousewheel scrolling 7) Stop using the InputBuffer for editing This seems to work pretty well now, but I jumped the gun on a previous commit message by saying you can scroll now without locking up your server. That was only true up until the point that a server tried to print to the console, at that point it will hang until you release the scroll bar :( It may be possible to get around this by using a seperate thread for console output, but that's a whole new can of worms.
This commit is contained in:
parent
2052b94adc
commit
e46fe24426
8 changed files with 321 additions and 217 deletions
|
@ -448,3 +448,31 @@ char *Sys_StripAppBundle( char *dir )
|
|||
return cwd;
|
||||
}
|
||||
#endif // MACOS_X
|
||||
|
||||
|
||||
/*
|
||||
==================
|
||||
Sys_Sleep
|
||||
|
||||
Block execution for msec or until input is recieved.
|
||||
==================
|
||||
*/
|
||||
void Sys_Sleep( int msec )
|
||||
{
|
||||
fd_set fdset;
|
||||
|
||||
FD_ZERO(&fdset);
|
||||
FD_SET(fileno(stdin), &fdset);
|
||||
if( msec < 0 )
|
||||
{
|
||||
select((fileno(stdin) + 1), &fdset, NULL, NULL, NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
struct timeval timeout;
|
||||
|
||||
timeout.tv_sec = msec/1000;
|
||||
timeout.tv_usec = (msec%1000)*1000;
|
||||
select((fileno(stdin) + 1), &fdset, NULL, NULL, &timeout);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue