Fix unnoticed bug in game_restart

This commit is contained in:
Thilo Schulz 2011-06-21 11:29:31 +00:00
parent dee3724a13
commit df1687c5c7
3 changed files with 7 additions and 3 deletions

View file

@ -534,7 +534,10 @@ void CL_ParseGamestate( msg_t *msg ) {
// reinitialize the filesystem if the game directory has changed
if(FS_ConditionalRestart(clc.checksumFeed, qfalse) && !cls.oldGame[0])
{
cls.oldGameSet = qtrue;
Q_strncpyz(cls.oldGame, oldGame, sizeof(cls.oldGame));
}
// This used to call CL_StartHunkUsers, but now we enter the download state before loading the
// cgame