Fix auto game-restart when disconnecting from a server that explicitly set fs_game to "baseq3" instead of ""
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4 changed files with 16 additions and 12 deletions
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@ -888,7 +888,9 @@ default values.
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#define CVAR_SERVER_CREATED 0x0800 // cvar was created by a server the client connected to.
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#define CVAR_VM_CREATED 0x1000 // cvar was created exclusively in one of the VMs.
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#define CVAR_PROTECTED 0x2000 // prevent modifying this var from VMs or the server
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#define CVAR_NONEXISTENT 0xFFFFFFFF // Cvar doesn't exist.
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// These flags are only returned by the Cvar_Flags() function
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#define CVAR_MODIFIED 0x40000000 // Cvar was modified
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#define CVAR_NONEXISTENT 0x80000000 // Cvar doesn't exist.
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// nothing outside the Cvar_*() functions should modify these fields!
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typedef struct cvar_s cvar_t;
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