More MISSIONPACK ifdeffery.

This commit is contained in:
Zack Middleton 2012-08-17 19:05:40 +00:00
parent 9a69b738bf
commit dc8b48855d
3 changed files with 16 additions and 9 deletions

View file

@ -769,8 +769,10 @@ typedef struct {
qhandle_t battleSuitShader;
qhandle_t battleWeaponShader;
qhandle_t hastePuffShader;
#ifdef MISSIONPACK
qhandle_t redKamikazeShader;
qhandle_t blueKamikazeShader;
#endif
// weapon effect models
qhandle_t bulletFlashModel;
@ -804,8 +806,8 @@ typedef struct {
qhandle_t medkitUsageModel;
qhandle_t dustPuffShader;
qhandle_t heartShader;
#endif
qhandle_t invulnerabilityPowerupModel;
#endif
// scoreboard headers
qhandle_t scoreboardName;
@ -910,7 +912,9 @@ typedef struct {
sfxHandle_t flightSound;
sfxHandle_t medkitSound;
#ifdef MISSIONPACK
sfxHandle_t weaponHoverSound;
#endif
// teamplay sounds
sfxHandle_t captureAwardSound;
@ -929,13 +933,17 @@ typedef struct {
sfxHandle_t redFlagReturnedSound;
sfxHandle_t blueFlagReturnedSound;
#ifdef MISSIONPACK
sfxHandle_t neutralFlagReturnedSound;
#endif
sfxHandle_t enemyTookYourFlagSound;
sfxHandle_t enemyTookTheFlagSound;
sfxHandle_t yourTeamTookEnemyFlagSound;
sfxHandle_t yourTeamTookTheFlagSound;
sfxHandle_t youHaveFlagSound;
#ifdef MISSIONPACK
sfxHandle_t enemyTookTheFlagSound;
sfxHandle_t yourTeamTookTheFlagSound;
sfxHandle_t yourBaseIsUnderAttackSound;
#endif
sfxHandle_t holyShitSound;
// tournament sounds
@ -962,10 +970,11 @@ typedef struct {
sfxHandle_t doublerSound;
sfxHandle_t guardSound;
sfxHandle_t scoutSound;
#endif
qhandle_t cursor;
qhandle_t selectCursor;
qhandle_t sizeCursor;
#endif
sfxHandle_t regenSound;
sfxHandle_t protectSound;