The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
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q3radiant/dlgcamera.h
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q3radiant/dlgcamera.h
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#if !defined(AFX_DLGCAMERA_H__59C12359_E3EB_4081_9F28_01793D75CF20__INCLUDED_)
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#define AFX_DLGCAMERA_H__59C12359_E3EB_4081_9F28_01793D75CF20__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// DlgCamera.h : header file
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//
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extern void showCameraInspector();
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/////////////////////////////////////////////////////////////////////////////
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// CDlgCamera dialog
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class CDlgCamera : public CDialog
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{
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// Construction
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public:
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CDlgCamera(CWnd* pParent = NULL); // standard constructor
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void setupFromCamera();
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// Dialog Data
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//{{AFX_DATA(CDlgCamera)
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enum { IDD = IDD_DLG_CAMERA };
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CScrollBar m_wndSegments;
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CListBox m_wndEvents;
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CComboBox m_wndSplines;
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CString m_strName;
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float m_fSeconds;
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BOOL m_trackCamera;
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int m_numSegments;
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int m_currentSegment;
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CString m_strType;
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int m_editPoints;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CDlgCamera)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CDlgCamera)
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afx_msg void OnBtnAddevent();
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afx_msg void OnBtnAddtarget();
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afx_msg void OnBtnDelevent();
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afx_msg void OnBtnDeltarget();
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afx_msg void OnDblclkComboSplines();
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afx_msg void OnSelchangeComboSplines();
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afx_msg void OnSelchangeListEvents();
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afx_msg void OnDblclkListEvents();
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virtual BOOL OnInitDialog();
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virtual void OnOK();
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afx_msg void OnDestroy();
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afx_msg void OnApply();
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afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
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afx_msg void OnFileNew();
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afx_msg void OnFileOpen();
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afx_msg void OnFileSave();
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afx_msg void OnTestcamera();
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afx_msg void OnBtnDeletepoints();
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afx_msg void OnBtnSelectall();
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afx_msg void OnRadioEditpoints();
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afx_msg void OnRadioAddPoints();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_DLGCAMERA_H__59C12359_E3EB_4081_9F28_01793D75CF20__INCLUDED_)
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