The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
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q3radiant/IMessaging.h
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q3radiant/IMessaging.h
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//-----------------------------------------------------------------------------
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//
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// $LogFile$
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// $Revision: 1.1.2.1 $
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// $Author: ttimo $
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// $Date: 2000/02/04 22:59:34 $
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// $Log: IMessaging.h,v $
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// Revision 1.1.2.1 2000/02/04 22:59:34 ttimo
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// messaging API preview
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//
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//
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// DESCRIPTION:
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// interface for all-purpose messaging in Radiant
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#ifndef __IMESSAGING_H_
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#define __IMESSAGING_H_
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// this one can be hooked in the GL window procs for customizing GUI through plugins
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class IWindowListener
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{
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public:
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// Increment the number of references to this object
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virtual void IncRef () = 0;
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// Decrement the reference count
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virtual void DecRef () = 0;
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// since Radiant is MFC we don't use a WNDPROC, we wrap the MFC handlers
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// the handler is called first, if returns false Radiant continues processing
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//++timo maybe add more later ? OnKeyUp and OnKeyDown for instance
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//++timo TODO: add handlers everywhere
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virtual bool OnLButtonDown(UINT nFlags, int x, int y) = 0;
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virtual bool OnMButtonDown(UINT nFlags, int x, int y) = 0;
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virtual bool OnRButtonDown(UINT nFlags, int x, int y) = 0;
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virtual bool OnLButtonUp(UINT nFlags, int x, int y) = 0;
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virtual bool OnMButtonUp(UINT nFlags, int x, int y) = 0;
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virtual bool OnRButtonUp(UINT nFlags, int x, int y) = 0;
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virtual bool OnMouseMove(UINT nFlags, int x, int y) = 0;
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};
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// various Radiant messages --------
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// this one holds the total number of supported messages (this is used to allocate structs)
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#define RADIANT_MSGCOUNT 3
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// they start with a 0, can be indexed in an array
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// something was selected / deselected
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#define RADIANT_SELECTION 0
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// a brush face was selected / deselected
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#define RADIANT_SFACE 1
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// current texture / shader changed
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#define RADIANT_TEXTURE 2
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// this one can be used to listen for Radiant-specific events
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class IListener
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{
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public:
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// Increment the number of references to this object
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virtual void IncRef () = 0;
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// Decrement the reference count
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virtual void DecRef () = 0;
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// message is one of the RADIANT_* consts
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virtual void DispatchRadiantMsg( int Msg ) = 0;
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};
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// this one is provided by Radiant, it's a wrapper for some usefull functions
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class IXYWndWrapper
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{
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public:
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virtual void SnapToGrid( int x1, int y1, vec3_t pt ) = 0;
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};
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// define a GUID for this interface so plugins can access and reference it
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// {41FD005C-D36B-11d3-A3E9-0004AC96D4C3}
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static const GUID QERMessaging_GUID =
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{ 0x41fd005c, 0xd36b, 0x11d3, { 0xa3, 0xe9, 0x0, 0x4, 0xac, 0x96, 0xd4, 0xc3 } };
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// will hook the given IWindowListener to the XY window and increment the ref count
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//++timo TODO: add hooking in the CAM view and Z view
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typedef void (WINAPI* PFN_QERAPP_HOOKWINDOW) (IWindowListener *);
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// will unhook the given IWindowListener
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typedef void (WINAPI* PFN_QERAPP_UNHOOKWINDOW) (IWindowListener *);
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// to retrieve the IXYWndWrapper
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typedef IXYWndWrapper* (WINAPI* PFN_QERAPP_GETXYWNDWRAPPER) ();
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// will hook a given listener into Radiant listening for the given message and increment ref count
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// call several times to listen for several messages
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typedef void (WINAPI* PFN_QERAPP_HOOKLISTENER) (IListener *, int Msg);
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// will unhook the listener and return the number of messages the given listener was removed from
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typedef int (WINAPI* PFN_QERAPP_UNHOOKLISTENER)(IListener *);
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struct _QERMessagingTable
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{
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int m_nSize;
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PFN_QERAPP_HOOKWINDOW m_pfnHookWindow;
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PFN_QERAPP_UNHOOKWINDOW m_pfnUnHookWindow;
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PFN_QERAPP_GETXYWNDWRAPPER m_pfnGetXYWndWrapper;
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PFN_QERAPP_HOOKLISTENER m_pfnHookListener;
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PFN_QERAPP_UNHOOKLISTENER m_pfnUnHookListener;
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};
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#endif
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