The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
This commit is contained in:
commit
dbe4ddb103
1409 changed files with 806066 additions and 0 deletions
63
q3radiant/EpairsWrapper.h
Normal file
63
q3radiant/EpairsWrapper.h
Normal file
|
@ -0,0 +1,63 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $LogFile$
|
||||
// $Revision: 1.1.1.4 $
|
||||
// $Author: ttimo $
|
||||
// $Date: 2000/01/18 00:17:10 $
|
||||
// $Log: EpairsWrapper.h,v $
|
||||
// Revision 1.1.1.4 2000/01/18 00:17:10 ttimo
|
||||
// merging in for RC
|
||||
//
|
||||
// Revision 1.3 2000/01/17 23:53:41 TBesset
|
||||
// ready for merge in sourceforge (RC candidate)
|
||||
//
|
||||
// Revision 1.1.1.3 1999/12/29 18:31:25 TBesset
|
||||
// Q3Radiant public version
|
||||
//
|
||||
// DESCRIPTION:
|
||||
// virtual class to allow plugin operations on entities epairs
|
||||
// this is the internal header for our implementation
|
||||
|
||||
#ifndef _EPAIRSWRAPPER_H_
|
||||
#define _EPAIRSWRAPPER_H_
|
||||
|
||||
class CEpairsWrapper : public IEpair
|
||||
{
|
||||
public:
|
||||
int refCount;
|
||||
entity_t *m_pEnt;
|
||||
virtual void IncRef() { refCount++; }
|
||||
virtual void DecRef() { refCount--; if (refCount <= 0) delete this; }
|
||||
CEpairsWrapper() { refCount = 0; }
|
||||
CEpairsWrapper( entity_t* ep ) { refCount = 0; m_pEnt = ep; }
|
||||
virtual ~CEpairsWrapper() { }
|
||||
virtual void GetVectorForKey( char* key, vec3_t vec );
|
||||
virtual float FloatForKey( char *key );
|
||||
virtual char* ValueForKey( char *key );
|
||||
virtual void SetKeyValue( char *key, char *value );
|
||||
virtual void GetEntityOrigin( vec3_t vec );
|
||||
virtual void CalculateRotatedBounds( vec3_t mins, vec3_t maxs );
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue