The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
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q3radiant/CharBuffer.h
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q3radiant/CharBuffer.h
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#ifndef __CHARBUFFER_HPP
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#define __CHARBUFFER_HPP
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class CCharBuffer
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{
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char* m_pCharBuffer;
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unsigned m_uSize;
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public:
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CCharBuffer();
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CCharBuffer(unsigned uSize);
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CCharBuffer(const char* pString);
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CCharBuffer(const CCharBuffer& rhs);
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~CCharBuffer();
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char* Allocate(uint uSize);
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void DeAllocate();
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size_t StringLength()
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{ return strlen(m_pCharBuffer); }
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void StripTrailing(char c, int nLen);
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char& operator *()
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{ return *m_pCharBuffer; }
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char& operator *() const
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{ return *const_cast<CCharBuffer*>(this)->m_pCharBuffer; }
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operator void*()
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{ return m_pCharBuffer; }
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operator char*()
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{ return m_pCharBuffer; }
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operator const char*()
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{ return reinterpret_cast<const char*>(m_pCharBuffer); }
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operator unsigned char*()
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{ return reinterpret_cast<unsigned char*>(m_pCharBuffer); }
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operator const unsigned char*()
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{ return reinterpret_cast<const unsigned char*>(m_pCharBuffer); }
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unsigned SizeOf()
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{ return m_uSize; }
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CCharBuffer& operator =(const CCharBuffer& rhs);
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CCharBuffer& operator =(const char* pString);
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bool operator ==(const CCharBuffer& rhs) const
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{ return strcmp(m_pCharBuffer, rhs.m_pCharBuffer) == 0; }
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bool operator ==(char* pString) const
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{ return strcmp(m_pCharBuffer, pString) == 0; }
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bool operator ==(const char* pString) const
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{ return strcmp(m_pCharBuffer, pString) == 0; }
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bool operator !=(CCharBuffer& rhs) const
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{ return strcmp(m_pCharBuffer, rhs.m_pCharBuffer) != 0; }
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bool operator !=(char* pString) const
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{ return strcmp(m_pCharBuffer, pString) != 0; }
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bool operator !=(const char* pString) const
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{ return strcmp(m_pCharBuffer, pString) != 0; }
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char& operator [](int nIndex)
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{ return m_pCharBuffer[nIndex]; }
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char& operator [](int nIndex) const
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{ return m_pCharBuffer[nIndex]; }
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char* Fill(char FillChar)
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{ memset(m_pCharBuffer, FillChar, m_uSize-1); return m_pCharBuffer; }
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};
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//
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//-----------------------------------------------------------------------------
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#endif // __CCHARBUFFER_HPP
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//-----------------------------------------------------------------------------
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//
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