The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
This commit is contained in:
commit
dbe4ddb103
1409 changed files with 806066 additions and 0 deletions
124
q3radiant/BRUSH.H
Normal file
124
q3radiant/BRUSH.H
Normal file
|
@ -0,0 +1,124 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// brush.h
|
||||
|
||||
// all types moved to qertypes.h
|
||||
//--typedef struct
|
||||
//--{
|
||||
//-- int numpoints;
|
||||
//-- int maxpoints;
|
||||
//-- float points[8][5]; // variable sized
|
||||
//--} winding_t;
|
||||
|
||||
|
||||
// the normals on planes point OUT of the brush
|
||||
//--#define MAXPOINTS 16
|
||||
//--typedef struct face_s
|
||||
//--{
|
||||
//-- struct face_s *next;
|
||||
//-- vec3_t planepts[3];
|
||||
//-- texdef_t texdef;
|
||||
//-- plane_t plane;
|
||||
//--
|
||||
//-- winding_t *face_winding;
|
||||
//--
|
||||
//-- vec3_t d_color;
|
||||
//-- qtexture_t *d_texture;
|
||||
//--
|
||||
//--} face_t;
|
||||
//--
|
||||
//--typedef struct {
|
||||
//-- vec3_t xyz;
|
||||
//-- float sideST[2];
|
||||
//-- float capST[2];
|
||||
//--} curveVertex_t;
|
||||
//--
|
||||
//--typedef struct {
|
||||
//-- curveVertex_t v[2];
|
||||
//--} sideVertex_t;
|
||||
//--
|
||||
//--typedef struct brush_s
|
||||
//--{
|
||||
//-- struct brush_s *prev, *next; // links in active/selected
|
||||
//-- struct brush_s *oprev, *onext; // links in entity
|
||||
//-- struct entity_s *owner;
|
||||
//-- vec3_t mins, maxs;
|
||||
//-- face_t *brush_faces;
|
||||
//--
|
||||
//-- qboolean bModelFailed;
|
||||
//-- //
|
||||
//-- // curve brush extensions
|
||||
//-- // all are derived from brush_faces
|
||||
//-- qboolean curveBrush;
|
||||
//-- qboolean patchBrush;
|
||||
//-- int nPatchID;
|
||||
//--} brush_t;
|
||||
|
||||
void Brush_AddToList (brush_t *b, brush_t *list);
|
||||
void Brush_Build(brush_t *b, bool bSnap = true, bool bMarkMap = true, bool bConvert = false);
|
||||
void Brush_BuildWindings( brush_t *b, bool bSnap = true );
|
||||
brush_t* Brush_Clone (brush_t *b);
|
||||
brush_t* Brush_FullClone(brush_t *b);
|
||||
brush_t* Brush_Create (vec3_t mins, vec3_t maxs, texdef_t *texdef);
|
||||
void Brush_Draw( brush_t *b );
|
||||
void Brush_DrawXY(brush_t *b, int nViewType);
|
||||
// set bRemoveNode to false to avoid trying to delete the item in group view tree control
|
||||
void Brush_Free (brush_t *b, bool bRemoveNode = true);
|
||||
int Brush_MemorySize(brush_t *b);
|
||||
void Brush_MakeSided (int sides);
|
||||
void Brush_MakeSidedCone (int sides);
|
||||
void Brush_Move (brush_t *b, const vec3_t move, bool bSnap = true);
|
||||
int Brush_MoveVertex(brush_t *b, vec3_t vertex, vec3_t delta, vec3_t end, bool bSnap = true);
|
||||
void Brush_ResetFaceOriginals(brush_t *b);
|
||||
brush_t* Brush_Parse (void);
|
||||
face_t* Brush_Ray (vec3_t origin, vec3_t dir, brush_t *b, float *dist);
|
||||
void Brush_RemoveFromList (brush_t *b);
|
||||
void Brush_SplitBrushByFace (brush_t *in, face_t *f, brush_t **front, brush_t **back);
|
||||
void Brush_SelectFaceForDragging (brush_t *b, face_t *f, qboolean shear);
|
||||
void Brush_SetTexture (brush_t *b, texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale = false, IPluginTexdef* pPlugTexdef=NULL );
|
||||
void Brush_SideSelect (brush_t *b, vec3_t origin, vec3_t dir, qboolean shear);
|
||||
void Brush_SnapToGrid(brush_t *pb);
|
||||
void Brush_Rotate(brush_t *b, vec3_t vAngle, vec3_t vOrigin, bool bBuild = true);
|
||||
void Brush_MakeSidedSphere(int sides);
|
||||
void Brush_Write (brush_t *b, FILE *f);
|
||||
void Brush_Write (brush_t *b, CMemFile* pMemFile);
|
||||
void Brush_RemoveEmptyFaces ( brush_t *b );
|
||||
winding_t* Brush_MakeFaceWinding (brush_t *b, face_t *face);
|
||||
|
||||
int AddPlanept (float *f);
|
||||
float SetShadeForPlane (plane_t *p);
|
||||
|
||||
face_t* Face_Alloc( void );
|
||||
void Face_Free( face_t *f );
|
||||
face_t* Face_Clone (face_t *f);
|
||||
void Face_MakePlane (face_t *f);
|
||||
void Face_Draw( face_t *face );
|
||||
void Face_TextureVectors (face_t *f, float STfromXYZ[2][4]);
|
||||
void SetFaceTexdef (brush_t *b, face_t *f, texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale = false, IPluginTexdef* pPlugTexdef = NULL );
|
||||
|
||||
void Face_FitTexture( face_t * face, int nHeight, int nWidth );
|
||||
void Brush_FitTexture( brush_t *b, int nHeight, int nWidth );
|
||||
void Brush_SetEpair(brush_t *b, const char *pKey, const char *pValue);
|
||||
const char* Brush_GetKeyValue(brush_t *b, const char *pKey);
|
||||
brush_t *Brush_Alloc();
|
||||
const char* Brush_Name(brush_t *b);
|
Loading…
Add table
Add a link
Reference in a new issue