The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
This commit is contained in:
commit
dbe4ddb103
1409 changed files with 806066 additions and 0 deletions
129
code/macosx/macosx_local.h
Normal file
129
code/macosx/macosx_local.h
Normal file
|
@ -0,0 +1,129 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
#ifndef __macosx_local_h
|
||||
#define __macosx_local_h
|
||||
|
||||
#include "qcommon.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
typedef void NSDictionary;
|
||||
typedef void NSOpenGLContext;
|
||||
typedef void NSWindow;
|
||||
|
||||
extern "C" {
|
||||
#else
|
||||
#import <Foundation/NSGeometry.h>
|
||||
@class NSEvent, NSOpenGLContext, NSWindow;
|
||||
#endif
|
||||
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
#include <OpenGL/CGLTypes.h>
|
||||
|
||||
// In macosx_input.m
|
||||
extern void Sys_InitInput(void);
|
||||
extern void Sys_ShutdownInput(void);
|
||||
extern void Sys_SetMouseInputRect(CGRect newRect);
|
||||
extern CGDirectDisplayID Sys_DisplayToUse(void);
|
||||
|
||||
// In macosx_sys.m
|
||||
extern void Sys_QueEvent(int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr);
|
||||
extern void Sys_AnnoyingBanner();
|
||||
|
||||
// In macosx_glimp.m
|
||||
extern qboolean Sys_IsHidden;
|
||||
extern qboolean Sys_Hide();
|
||||
extern qboolean Sys_Unhide();
|
||||
|
||||
typedef struct {
|
||||
CGDirectDisplayID display;
|
||||
CGTableCount tableSize;
|
||||
CGGammaValue *red;
|
||||
CGGammaValue *blue;
|
||||
CGGammaValue *green;
|
||||
} glwgamma_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
CGDirectDisplayID display;
|
||||
NSDictionary *desktopMode;
|
||||
NSDictionary *gameMode;
|
||||
|
||||
CGDisplayCount displayCount;
|
||||
glwgamma_t *originalDisplayGammaTables;
|
||||
glwgamma_t inGameTable;
|
||||
glwgamma_t tempTable;
|
||||
|
||||
NSOpenGLContext *_ctx;
|
||||
CGLContextObj _cgl_ctx;
|
||||
qboolean _ctx_is_current;
|
||||
NSWindow *window;
|
||||
|
||||
FILE *log_fp;
|
||||
|
||||
unsigned int bufferSwapCount;
|
||||
unsigned int glPauseCount;
|
||||
} glwstate_t;
|
||||
|
||||
extern glwstate_t glw_state;
|
||||
|
||||
#define OSX_SetGLContext(context) \
|
||||
do { \
|
||||
NSOpenGLContext *_context = (context); \
|
||||
glw_state._ctx = _context; \
|
||||
glw_state._cgl_ctx = [_context cglContext]; \
|
||||
} while (0)
|
||||
|
||||
#define OSX_GetNSGLContext() glw_state._ctx
|
||||
#define OSX_GetCGLContext() glw_state._cgl_ctx
|
||||
|
||||
#define OSX_GLContextIsCurrent() glw_state._ctx_is_current
|
||||
#define OSX_GLContextSetCurrent() \
|
||||
do { \
|
||||
[glw_state._ctx makeCurrentContext]; \
|
||||
glw_state._ctx_is_current = (glw_state._ctx != nil); \
|
||||
} while (0)
|
||||
|
||||
#define OSX_GLContextClearCurrent() \
|
||||
do { \
|
||||
[NSOpenGLContext clearCurrentContext]; \
|
||||
glw_state._ctx_is_current = NO; \
|
||||
} while (0)
|
||||
|
||||
|
||||
extern void Sys_PauseGL();
|
||||
extern void Sys_ResumeGL();
|
||||
|
||||
|
||||
#import "macosx_timers.h"
|
||||
|
||||
#ifdef OMNI_TIMER
|
||||
extern OTStampList glThreadStampList;
|
||||
#define GLSTAMP(name, data) OTStampListAddStamp(glThreadStampList, name, data)
|
||||
#else
|
||||
#define GLSTAMP(name, data)
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __macosx_local_h
|
Loading…
Add table
Add a link
Reference in a new issue