The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
This commit is contained in:
commit
dbe4ddb103
1409 changed files with 806066 additions and 0 deletions
595
code/bspc/writebsp.c
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595
code/bspc/writebsp.c
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
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||||
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||||
Quake III Arena source code is distributed in the hope that it will be
|
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
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||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "qbsp.h"
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int c_nofaces;
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int c_facenodes;
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/*
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=========================================================
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ONLY SAVE OUT PLANES THAT ARE ACTUALLY USED AS NODES
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=========================================================
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*/
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int planeused[MAX_MAP_PLANES];
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/*
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============
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EmitPlanes
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There is no oportunity to discard planes, because all of the original
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brushes will be saved in the map.
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============
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*/
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void EmitPlanes (void)
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||||
{
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int i;
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dplane_t *dp;
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plane_t *mp;
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//ME: this causes a crash??
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// int planetranslate[MAX_MAP_PLANES];
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mp = mapplanes;
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for (i=0 ; i<nummapplanes ; i++, mp++)
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{
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dp = &dplanes[numplanes];
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// planetranslate[i] = numplanes;
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VectorCopy ( mp->normal, dp->normal);
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dp->dist = mp->dist;
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dp->type = mp->type;
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numplanes++;
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if (numplanes >= MAX_MAP_PLANES)
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Error("MAX_MAP_PLANES");
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}
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}
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||||
|
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//========================================================
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|
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void EmitMarkFace (dleaf_t *leaf_p, face_t *f)
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{
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int i;
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int facenum;
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while (f->merged)
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f = f->merged;
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if (f->split[0])
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{
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EmitMarkFace (leaf_p, f->split[0]);
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EmitMarkFace (leaf_p, f->split[1]);
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return;
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}
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facenum = f->outputnumber;
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if (facenum == -1)
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return; // degenerate face
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|
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if (facenum < 0 || facenum >= numfaces)
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Error ("Bad leafface");
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for (i=leaf_p->firstleafface ; i<numleaffaces ; i++)
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if (dleaffaces[i] == facenum)
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break; // merged out face
|
||||
if (i == numleaffaces)
|
||||
{
|
||||
if (numleaffaces >= MAX_MAP_LEAFFACES)
|
||||
Error ("MAX_MAP_LEAFFACES");
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|
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dleaffaces[numleaffaces] = facenum;
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numleaffaces++;
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}
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|
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}
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||||
|
||||
|
||||
/*
|
||||
==================
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EmitLeaf
|
||||
==================
|
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*/
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void EmitLeaf (node_t *node)
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{
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dleaf_t *leaf_p;
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portal_t *p;
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int s;
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face_t *f;
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bspbrush_t *b;
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int i;
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int brushnum;
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// emit a leaf
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if (numleafs >= MAX_MAP_LEAFS)
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Error ("MAX_MAP_LEAFS");
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leaf_p = &dleafs[numleafs];
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numleafs++;
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leaf_p->contents = node->contents;
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leaf_p->cluster = node->cluster;
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leaf_p->area = node->area;
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//
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// write bounding box info
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//
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VectorCopy (node->mins, leaf_p->mins);
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VectorCopy (node->maxs, leaf_p->maxs);
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//
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// write the leafbrushes
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//
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leaf_p->firstleafbrush = numleafbrushes;
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for (b=node->brushlist ; b ; b=b->next)
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{
|
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if (numleafbrushes >= MAX_MAP_LEAFBRUSHES)
|
||||
Error ("MAX_MAP_LEAFBRUSHES");
|
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|
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brushnum = b->original - mapbrushes;
|
||||
for (i=leaf_p->firstleafbrush ; i<numleafbrushes ; i++)
|
||||
if (dleafbrushes[i] == brushnum)
|
||||
break;
|
||||
if (i == numleafbrushes)
|
||||
{
|
||||
dleafbrushes[numleafbrushes] = brushnum;
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numleafbrushes++;
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}
|
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}
|
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leaf_p->numleafbrushes = numleafbrushes - leaf_p->firstleafbrush;
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|
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//
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// write the leaffaces
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//
|
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if (leaf_p->contents & CONTENTS_SOLID)
|
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return; // no leaffaces in solids
|
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|
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leaf_p->firstleafface = numleaffaces;
|
||||
|
||||
for (p = node->portals ; p ; p = p->next[s])
|
||||
{
|
||||
s = (p->nodes[1] == node);
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f = p->face[s];
|
||||
if (!f)
|
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continue; // not a visible portal
|
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|
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EmitMarkFace (leaf_p, f);
|
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}
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leaf_p->numleaffaces = numleaffaces - leaf_p->firstleafface;
|
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}
|
||||
|
||||
|
||||
/*
|
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==================
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EmitFace
|
||||
==================
|
||||
*/
|
||||
void EmitFace (face_t *f)
|
||||
{
|
||||
dface_t *df;
|
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int i;
|
||||
int e;
|
||||
|
||||
f->outputnumber = -1;
|
||||
|
||||
if (f->numpoints < 3)
|
||||
{
|
||||
return; // degenerated
|
||||
}
|
||||
if (f->merged || f->split[0] || f->split[1])
|
||||
{
|
||||
return; // not a final face
|
||||
}
|
||||
|
||||
// save output number so leaffaces can use
|
||||
f->outputnumber = numfaces;
|
||||
|
||||
if (numfaces >= MAX_MAP_FACES)
|
||||
Error ("numfaces == MAX_MAP_FACES");
|
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df = &dfaces[numfaces];
|
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numfaces++;
|
||||
|
||||
// planenum is used by qlight, but not quake
|
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df->planenum = f->planenum & (~1);
|
||||
df->side = f->planenum & 1;
|
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|
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df->firstedge = numsurfedges;
|
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df->numedges = f->numpoints;
|
||||
df->texinfo = f->texinfo;
|
||||
for (i=0 ; i<f->numpoints ; i++)
|
||||
{
|
||||
// e = GetEdge (f->pts[i], f->pts[(i+1)%f->numpoints], f);
|
||||
e = GetEdge2 (f->vertexnums[i], f->vertexnums[(i+1)%f->numpoints], f);
|
||||
if (numsurfedges >= MAX_MAP_SURFEDGES)
|
||||
Error ("numsurfedges == MAX_MAP_SURFEDGES");
|
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dsurfedges[numsurfedges] = e;
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numsurfedges++;
|
||||
}
|
||||
}
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||||
|
||||
/*
|
||||
============
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||||
EmitDrawingNode_r
|
||||
============
|
||||
*/
|
||||
int EmitDrawNode_r (node_t *node)
|
||||
{
|
||||
dnode_t *n;
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||||
face_t *f;
|
||||
int i;
|
||||
|
||||
if (node->planenum == PLANENUM_LEAF)
|
||||
{
|
||||
EmitLeaf (node);
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return -numleafs;
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}
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|
||||
// emit a node
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if (numnodes == MAX_MAP_NODES)
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Error ("MAX_MAP_NODES");
|
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n = &dnodes[numnodes];
|
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numnodes++;
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|
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VectorCopy (node->mins, n->mins);
|
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VectorCopy (node->maxs, n->maxs);
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planeused[node->planenum]++;
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planeused[node->planenum^1]++;
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if (node->planenum & 1)
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Error ("WriteDrawNodes_r: odd planenum");
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n->planenum = node->planenum;
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n->firstface = numfaces;
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if (!node->faces)
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c_nofaces++;
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else
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c_facenodes++;
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for (f=node->faces ; f ; f=f->next)
|
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EmitFace (f);
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n->numfaces = numfaces - n->firstface;
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||||
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//
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// recursively output the other nodes
|
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//
|
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for (i=0 ; i<2 ; i++)
|
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{
|
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if (node->children[i]->planenum == PLANENUM_LEAF)
|
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{
|
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n->children[i] = -(numleafs + 1);
|
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EmitLeaf (node->children[i]);
|
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}
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else
|
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{
|
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n->children[i] = numnodes;
|
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EmitDrawNode_r (node->children[i]);
|
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}
|
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}
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|
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return n - dnodes;
|
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}
|
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||||
//=========================================================
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||||
|
||||
|
||||
/*
|
||||
============
|
||||
WriteBSP
|
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============
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||||
*/
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void WriteBSP (node_t *headnode)
|
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{
|
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int oldfaces;
|
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|
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c_nofaces = 0;
|
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c_facenodes = 0;
|
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qprintf ("--- WriteBSP ---\n");
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|
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oldfaces = numfaces;
|
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dmodels[nummodels].headnode = EmitDrawNode_r (headnode);
|
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EmitAreaPortals (headnode);
|
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|
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qprintf ("%5i nodes with faces\n", c_facenodes);
|
||||
qprintf ("%5i nodes without faces\n", c_nofaces);
|
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qprintf ("%5i faces\n", numfaces-oldfaces);
|
||||
}
|
||||
|
||||
//===========================================================
|
||||
|
||||
/*
|
||||
============
|
||||
SetModelNumbers
|
||||
============
|
||||
*/
|
||||
void SetModelNumbers (void)
|
||||
{
|
||||
int i;
|
||||
int models;
|
||||
char value[10];
|
||||
|
||||
models = 1;
|
||||
for (i=1 ; i<num_entities ; i++)
|
||||
{
|
||||
if (entities[i].numbrushes)
|
||||
{
|
||||
sprintf (value, "*%i", models);
|
||||
models++;
|
||||
SetKeyValue (&entities[i], "model", value);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
SetLightStyles
|
||||
============
|
||||
*/
|
||||
#define MAX_SWITCHED_LIGHTS 32
|
||||
void SetLightStyles (void)
|
||||
{
|
||||
int stylenum;
|
||||
char *t;
|
||||
entity_t *e;
|
||||
int i, j;
|
||||
char value[10];
|
||||
char lighttargets[MAX_SWITCHED_LIGHTS][64];
|
||||
|
||||
|
||||
// any light that is controlled (has a targetname)
|
||||
// must have a unique style number generated for it
|
||||
|
||||
stylenum = 0;
|
||||
for (i=1 ; i<num_entities ; i++)
|
||||
{
|
||||
e = &entities[i];
|
||||
|
||||
t = ValueForKey (e, "classname");
|
||||
if (Q_strncasecmp (t, "light", 5))
|
||||
continue;
|
||||
t = ValueForKey (e, "targetname");
|
||||
if (!t[0])
|
||||
continue;
|
||||
|
||||
// find this targetname
|
||||
for (j=0 ; j<stylenum ; j++)
|
||||
if (!strcmp (lighttargets[j], t))
|
||||
break;
|
||||
if (j == stylenum)
|
||||
{
|
||||
if (stylenum == MAX_SWITCHED_LIGHTS)
|
||||
Error ("stylenum == MAX_SWITCHED_LIGHTS");
|
||||
strcpy (lighttargets[j], t);
|
||||
stylenum++;
|
||||
}
|
||||
sprintf (value, "%i", 32 + j);
|
||||
SetKeyValue (e, "style", value);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//===========================================================
|
||||
|
||||
/*
|
||||
============
|
||||
EmitBrushes
|
||||
============
|
||||
*/
|
||||
void EmitBrushes (void)
|
||||
{
|
||||
int i, j, bnum, s, x;
|
||||
dbrush_t *db;
|
||||
mapbrush_t *b;
|
||||
dbrushside_t *cp;
|
||||
vec3_t normal;
|
||||
vec_t dist;
|
||||
int planenum;
|
||||
|
||||
numbrushsides = 0;
|
||||
numbrushes = nummapbrushes;
|
||||
|
||||
for (bnum=0 ; bnum<nummapbrushes ; bnum++)
|
||||
{
|
||||
b = &mapbrushes[bnum];
|
||||
db = &dbrushes[bnum];
|
||||
|
||||
db->contents = b->contents;
|
||||
db->firstside = numbrushsides;
|
||||
db->numsides = b->numsides;
|
||||
for (j=0 ; j<b->numsides ; j++)
|
||||
{
|
||||
if (numbrushsides == MAX_MAP_BRUSHSIDES)
|
||||
Error ("MAX_MAP_BRUSHSIDES");
|
||||
cp = &dbrushsides[numbrushsides];
|
||||
numbrushsides++;
|
||||
cp->planenum = b->original_sides[j].planenum;
|
||||
cp->texinfo = b->original_sides[j].texinfo;
|
||||
}
|
||||
|
||||
#ifdef ME
|
||||
//for collision detection, bounding boxes are axial :)
|
||||
//brushes are convex so just add dot or line touching planes on the sides of
|
||||
//the brush parallell to the axis planes
|
||||
#endif
|
||||
// add any axis planes not contained in the brush to bevel off corners
|
||||
for (x=0 ; x<3 ; x++)
|
||||
for (s=-1 ; s<=1 ; s+=2)
|
||||
{
|
||||
// add the plane
|
||||
VectorCopy (vec3_origin, normal);
|
||||
normal[x] = s;
|
||||
if (s == -1)
|
||||
dist = -b->mins[x];
|
||||
else
|
||||
dist = b->maxs[x];
|
||||
planenum = FindFloatPlane (normal, dist);
|
||||
for (i=0 ; i<b->numsides ; i++)
|
||||
if (b->original_sides[i].planenum == planenum)
|
||||
break;
|
||||
if (i == b->numsides)
|
||||
{
|
||||
if (numbrushsides >= MAX_MAP_BRUSHSIDES)
|
||||
Error ("MAX_MAP_BRUSHSIDES");
|
||||
|
||||
dbrushsides[numbrushsides].planenum = planenum;
|
||||
dbrushsides[numbrushsides].texinfo =
|
||||
dbrushsides[numbrushsides-1].texinfo;
|
||||
numbrushsides++;
|
||||
db->numsides++;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//===========================================================
|
||||
|
||||
/*
|
||||
==================
|
||||
BeginBSPFile
|
||||
==================
|
||||
*/
|
||||
void BeginBSPFile (void)
|
||||
{
|
||||
// these values may actually be initialized
|
||||
// if the file existed when loaded, so clear them explicitly
|
||||
nummodels = 0;
|
||||
numfaces = 0;
|
||||
numnodes = 0;
|
||||
numbrushsides = 0;
|
||||
numvertexes = 0;
|
||||
numleaffaces = 0;
|
||||
numleafbrushes = 0;
|
||||
numsurfedges = 0;
|
||||
|
||||
// edge 0 is not used, because 0 can't be negated
|
||||
numedges = 1;
|
||||
|
||||
// leave vertex 0 as an error
|
||||
numvertexes = 1;
|
||||
|
||||
// leave leaf 0 as an error
|
||||
numleafs = 1;
|
||||
dleafs[0].contents = CONTENTS_SOLID;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
============
|
||||
EndBSPFile
|
||||
============
|
||||
*/
|
||||
void EndBSPFile (void)
|
||||
{
|
||||
#if 0
|
||||
char path[1024];
|
||||
int len;
|
||||
byte *buf;
|
||||
#endif
|
||||
|
||||
|
||||
EmitBrushes ();
|
||||
EmitPlanes ();
|
||||
Q2_UnparseEntities ();
|
||||
|
||||
// load the pop
|
||||
#if 0
|
||||
sprintf (path, "%s/pics/pop.lmp", gamedir);
|
||||
len = LoadFile (path, &buf);
|
||||
memcpy (dpop, buf, sizeof(dpop));
|
||||
FreeMemory(buf);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
==================
|
||||
BeginModel
|
||||
==================
|
||||
*/
|
||||
int firstmodleaf;
|
||||
extern int firstmodeledge;
|
||||
extern int firstmodelface;
|
||||
void BeginModel (void)
|
||||
{
|
||||
dmodel_t *mod;
|
||||
int start, end;
|
||||
mapbrush_t *b;
|
||||
int j;
|
||||
entity_t *e;
|
||||
vec3_t mins, maxs;
|
||||
|
||||
if (nummodels == MAX_MAP_MODELS)
|
||||
Error ("MAX_MAP_MODELS");
|
||||
mod = &dmodels[nummodels];
|
||||
|
||||
mod->firstface = numfaces;
|
||||
|
||||
firstmodleaf = numleafs;
|
||||
firstmodeledge = numedges;
|
||||
firstmodelface = numfaces;
|
||||
|
||||
//
|
||||
// bound the brushes
|
||||
//
|
||||
e = &entities[entity_num];
|
||||
|
||||
start = e->firstbrush;
|
||||
end = start + e->numbrushes;
|
||||
ClearBounds (mins, maxs);
|
||||
|
||||
for (j=start ; j<end ; j++)
|
||||
{
|
||||
b = &mapbrushes[j];
|
||||
if (!b->numsides)
|
||||
continue; // not a real brush (origin brush)
|
||||
AddPointToBounds (b->mins, mins, maxs);
|
||||
AddPointToBounds (b->maxs, mins, maxs);
|
||||
}
|
||||
|
||||
VectorCopy (mins, mod->mins);
|
||||
VectorCopy (maxs, mod->maxs);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
==================
|
||||
EndModel
|
||||
==================
|
||||
*/
|
||||
void EndModel (void)
|
||||
{
|
||||
dmodel_t *mod;
|
||||
|
||||
mod = &dmodels[nummodels];
|
||||
|
||||
mod->numfaces = numfaces - mod->firstface;
|
||||
|
||||
nummodels++;
|
||||
}
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue