The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
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code/bspc/l_bsp_sin.h
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code/bspc/l_bsp_sin.h
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "sinfiles.h"
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#define SINGAME_BSPHEADER (('P'<<24)+('S'<<16)+('B'<<8)+'R') //RBSP
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#define SINGAME_BSPVERSION 1
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#define SIN_BSPHEADER (('P'<<24)+('S'<<16)+('B'<<8)+'I') //IBSP
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#define SIN_BSPVERSION 41
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extern int sin_nummodels;
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extern sin_dmodel_t *sin_dmodels;//[MAX_MAP_MODELS];
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extern int sin_visdatasize;
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extern byte *sin_dvisdata;//[MAX_MAP_VISIBILITY];
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extern sin_dvis_t *sin_dvis;// = (dvis_t *)sin_sin_dvisdata;
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extern int sin_lightdatasize;
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extern byte *sin_dlightdata;//[MAX_MAP_LIGHTING];
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extern int sin_entdatasize;
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extern char *sin_dentdata;//[MAX_MAP_ENTSTRING];
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extern int sin_numleafs;
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extern sin_dleaf_t *sin_dleafs;//[MAX_MAP_LEAFS];
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extern int sin_numplanes;
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extern sin_dplane_t *sin_dplanes;//[MAX_MAP_PLANES];
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extern int sin_numvertexes;
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extern sin_dvertex_t *sin_dvertexes;//[MAX_MAP_VERTS];
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extern int sin_numnodes;
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extern sin_dnode_t *sin_dnodes;//[MAX_MAP_NODES];
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extern int sin_numtexinfo;
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extern sin_texinfo_t *sin_texinfo;//[MAX_MAP_sin_texinfo];
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extern int sin_numfaces;
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extern sin_dface_t *sin_dfaces;//[MAX_MAP_FACES];
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extern int sin_numedges;
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extern sin_dedge_t *sin_dedges;//[MAX_MAP_EDGES];
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extern int sin_numleaffaces;
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extern unsigned short *sin_dleaffaces;//[MAX_MAP_LEAFFACES];
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extern int sin_numleafbrushes;
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extern unsigned short *sin_dleafbrushes;//[MAX_MAP_LEAFBRUSHES];
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extern int sin_numsurfedges;
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extern int *sin_dsurfedges;//[MAX_MAP_SURFEDGES];
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extern int sin_numbrushes;
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extern sin_dbrush_t *sin_dbrushes;//[MAX_MAP_BRUSHES];
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extern int sin_numbrushsides;
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extern sin_dbrushside_t *sin_dbrushsides;//[MAX_MAP_BRUSHSIDES];
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extern int sin_numareas;
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extern sin_darea_t *sin_dareas;//[MAX_MAP_AREAS];
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extern int sin_numareaportals;
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extern sin_dareaportal_t *sin_dareaportals;//[MAX_MAP_AREAPORTALS];
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extern int sin_numlightinfo;
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extern sin_lightvalue_t *sin_lightinfo;//[MAX_MAP_LIGHTINFO];
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extern byte sin_dpop[256];
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extern char sin_dbrushsidetextured[SIN_MAX_MAP_BRUSHSIDES];
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void Sin_AllocMaxBSP(void);
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void Sin_FreeMaxBSP(void);
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void Sin_DecompressVis(byte *in, byte *decompressed);
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int Sin_CompressVis(byte *vis, byte *dest);
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void Sin_LoadBSPFile (char *filename, int offset, int length);
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void Sin_LoadBSPFileTexinfo (char *filename); // just for qdata
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void Sin_WriteBSPFile (char *filename);
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void Sin_PrintBSPFileSizes (void);
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void Sin_ParseEntities(void);
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void Sin_UnparseEntities(void);
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