Update SDL2 to 2.0.2

This commit is contained in:
MAN-AT-ARMS 2014-03-08 22:00:38 -05:00 committed by Zack Middleton
parent 9ec7931c54
commit dafed0fd66
93 changed files with 7247 additions and 609 deletions

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -38,6 +38,20 @@ extern "C" {
/* Function prototypes */
#define FONT_CHARACTER_SIZE 8
/**
* \brief Draw a string in the currently set font.
*
* \param renderer The renderer to draw on.
* \param x The X coordinate of the upper left corner of the character.
* \param y The Y coordinate of the upper left corner of the character.
* \param c The character to draw.
*
* \returns Returns 0 on success, -1 on failure.
*/
int SDLTest_DrawCharacter( SDL_Renderer *renderer, int x, int y, char c );
/**
* \brief Draw a string in the currently set font.
*
@ -48,7 +62,7 @@ extern "C" {
*
* \returns Returns 0 on success, -1 on failure.
*/
int SDLTest_DrawString(SDL_Renderer * renderer, int x, int y, const char *s);
int SDLTest_DrawString( SDL_Renderer * renderer, int x, int y, const char *s );
/* Ends C function definitions when using C++ */